View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008437 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2014-10-17 04:42 | 2014-10-17 05:09 |
Reporter | PatrikLundell | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | PC | OS | Windows | OS Version | 7 |
Product Version | 0.40.13 | ||||
Summary | 0008437: Unconcious dwarves on cavern edge wall stuck when waking up. | ||||
Description | I though a herd of draltha stuck on a cavern edge wall would make for excellent target practice for crossbow dwarves. Somehow, two civilian climbed the one tile high wall and were knocked unconcious (don't know what they were looking for (bolts most likely) as no draltha had died yet). They were knocked unconcious, but have recovered, but aren't leaving the area despite being uninjured. I suspect the feature that renders land creatures unable to climb down from a map edge wall is somehow applied to the dwarves when they have awakened. | ||||
Additional Information | http://dffd.wimbli.com/file.php?id=9933 contains the issue, even though it was submitted for a different purpose. The stuck dwarves are "Weaver" Dorenroth and "Siege Operator 1" Etolmelbil. Using DF Starter Pack with Dwarf Therapist, DF Announcement Filter 1.1, and DFHack Pure Bugfixes+Performance Tweaks. I'm going to build a ramp to get the dwarves down, BTW. | ||||
Tags | No tags attached. | ||||
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Mea Culpa. Discard this report. I guess they were just groggy and took a fair time to get their bearings. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-10-17 04:42 | PatrikLundell | New Issue | |
2014-10-17 05:09 | PatrikLundell | Note Added: 0030649 |