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IDProjectCategoryView StatusLast Update
0008500Dwarf FortressDwarf Mode -- Petspublic2014-11-01 17:23
ReporterStormfeather Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformPCOSWindowsOS VersionWin 7 Profess.
Product Version0.40.14 
Summary0008500: Egg-layers abandon eggs to follow trainers
DescriptionI've noticed that when I'm trying to breed once-wild creatures that lay eggs (in this case Emus), when a trainer enters the pasture to train one of them, any other of the creatures bonded to it immediately go toward it - including those that are currently nesting. These emus then continue to bounce back and forth between the trainer and their nest of eggs while the trainer is in the room. Obviously, this ruins the eggs for hatching.

This is (naturally) a big problem for trying to raise more egg-layers that used to be wild, unless maybe you have it set up to have one-by-one rooms with a nesting box and door for each animal (which I don't, but might have to construct for a while)
Additional InformationAlthough I'm not a computer program-y person, I wonder if this might be linked to the issue of pets trying to path through the doors constantly - they're perhaps trying to get to their trainers, because the priority for that has changed/is too high?
TagsAnimal training, animals, eggs

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related to 0004394 resolvedToady One Egg-laying animals, once trained for war, stop claiming nest boxes and laying eggs 

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Issue History

Date Modified Username Field Change
2014-11-01 12:07 Stormfeather New Issue
2014-11-01 12:08 Stormfeather Tag Attached: 0.40.14
2014-11-01 12:09 Stormfeather Tag Attached: Animal training
2014-11-01 12:09 Stormfeather Tag Attached: animals
2014-11-01 12:09 Stormfeather Tag Attached: eggs
2014-11-01 15:36 user6 Relationship added related to 0004394
2014-11-01 17:23 lethosor Tag Detached: 0.40.14