View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008552 | Dwarf Fortress | Pathfinding | public | 2014-11-14 14:32 | 2014-11-14 14:32 |
Reporter | InsanityPrelude | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
OS | Windows 8.1 | ||||
Product Version | 0.40.16 | ||||
Summary | 0008552: Caravan stuck "unloading" because one of their pack animals is up a tree | ||||
Description | When my last dwarven caravan arrived, all attempts to start trading even after they'd been there a while (I'm not sure how many days) were met with "My apologies, but we're still unloading. We'll be ready soon!" Eventually the broker left the depot to conduct a meeting with the liaison. When the meeting finished, the caravan abruptly packed up and left, though they hadn't been there long enough (I never got a "The merchants are leaving soon" message). Later, wondering why a gem type I knew I hadn't mined or traded for was still in my stocks, I zoomed in on it. It was on a camel, which was standing atop a coffee tree. | ||||
Steps To Reproduce | Embark in a heavily forested area. Don't cut many trees on the way to your fortress. Wait for a caravan. This was three years into this fort, so I don't think it happens often. | ||||
Additional Information | I have some extra plants and some changes to glazing modded in, but nothing that ought to be affecting caravans like this. I made a copy of the save if you need it: http://dffd.wimbli.com/file.php?id=10072 | ||||
Tags | No tags attached. | ||||
related to | 0008640 | new | Animals get stuck up trees |
Date Modified | Username | Field | Change |
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2014-11-14 14:32 | InsanityPrelude | New Issue | |
2014-12-20 14:01 |
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Relationship added | related to 0008640 |