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IDProjectCategoryView StatusLast Update
0008572Dwarf FortressWorld Generation -- Parameterspublic2014-11-22 03:02
Reporterdeekoo Assigned Touser1294 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
Product Version0.40.18 
Summary0008572: Extra randomness creeping into worldgen when trying to use seeds
DescriptionSpecifying seeds on the command line - for example, './df -gen 12 1234 LONGBENCH', where LONGBENCH is a param set with all the seeds set to a constant string will generate different histories each time. (The initial geography and name seem to be the same, but the units differ.). When a seed is specified on the command line, the ones reported in gamelog.txt were sometimes blank and sometimes random single bytes.
Additional InformationIf I give 'RANDOM' as the seed with a paramset that specifies a specific seed, gamelog.txt will report the seeds from the paramset (and appears to use them for the geography/name - but, again, the units differ.) Also, during my tests with a long history, worldgen segfaulted a couple of times - once five minutes in, once sometime after year 1700.
TagsNo tags attached.

Relationships

duplicate of 0006934 acknowledgedlethosor Using Seeds in World Gen does not always result in Civs behaving the same way (History Seed broken?) 

Activities

user1294

2014-11-22 03:02

  ~0031111

Duplicate of 0006934.

Issue History

Date Modified Username Field Change
2014-11-21 23:05 deekoo New Issue
2014-11-22 03:02 user1294 Note Added: 0031111
2014-11-22 03:02 user1294 Relationship added duplicate of 0006934
2014-11-22 03:02 user1294 Status new => resolved
2014-11-22 03:02 user1294 Resolution open => duplicate
2014-11-22 03:02 user1294 Assigned To => user1294