View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008692 | Dwarf Fortress | Civilizations/Entities -- General | public | 2015-01-02 20:19 | 2015-01-02 20:19 |
Reporter | Viers | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 0.40.23 | ||||
Summary | 0008692: Group and civilization mismatch in generated fortresses | ||||
Description | In Legends, Nguslu Witchomens is a goblin who maintains membership in a goblin civilization (The Icy Nightmares). However, she also belongs to a dwarven group (The Hardy Growl-Nets) as a fortress guard. The group belongs to a dwarven civ (The Whirling Tombs), which is the actual owner of the fortress (Balancestake). | ||||
Steps To Reproduce | 1. Generate world. 2. Create adventurer who starts in a fortress. 3. Find and recruit a fortress guard (preferably a non-dwarf, for better chances). 4. Retire. 5. Check guard's Legends page. | ||||
Additional Information | Save: http://dffd.wimbli.com/file.php?id=10372 Possible general problem: there are members of multiple civilizations residing in generated fortresses at the moment, instead of just members from the owning civilization. (To reproduce, recruit or kill members of the general population in a fortress to make them historical figures, then check Legends.) Fortress guards are chosen from this mixed bag, so they end up having group/civilization mismatches. Should also be noted that important positions such as captain of the guard, hammerer, and bookkeeper are correctly assigned from the right civilization. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-01-02 20:19 | Viers | New Issue |