View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0008944 | Dwarf Fortress | TrueType | public | 2015-05-03 19:45 | 2015-05-04 05:02 |
Reporter | schlake | Assigned To | |||
Priority | immediate | Severity | major | Reproducibility | always |
Status | resolved | Resolution | duplicate | ||
Platform | macbook pro 13-inch early 2015 | OS | OS X Yosemite 10.10.3 | OS Version | 10.10.3 |
Product Version | 0.40.24 | ||||
Summary | 0008944: window size simply doesn't work | ||||
Description | I got a brand new mac, so I installed dwarf fortress on it. When I started it, it told me I needed to get an X11 package, so I got the package it suggested. When I start Dwarf Fortress, the screen is 1/4 the size of the window. If I resize the window, it goes all Uristy on me. The game starts drawing into the titlebar, and never takes up more than 1/4 of the window. It does play the music fine though, and is readable. I didn't try creating a world, assuming if the title menu doesn't work, nothing else will work either. It happens with or without hitting f12. I installed XQuartz 2.7.7. | ||||
Steps To Reproduce | Buy a new macbook pro. Install dwarf fortress Install XQuartz 2.7.7 Attempt to play Dwarf Fortress | ||||
Tags | No tags attached. | ||||
duplicate of | 0006031 | confirmed | Playing window is drawn in the top left corner of the application window (on Macbook Pro w/ Retina) |
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Oh, I should have included this: macbookpro:~ schlake$ cd Desktop/df_osx/ macbookpro:df_osx schlake$ ./df macbookpro:df_osx schlake$ Loading bindings from data/init/interface.txt 2015-05-03 20:47:19.566 dwarfort.exe[1445:274507] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. May 3 20:47:19 macbookpro.local dwarfort.exe[1445] <Error>: The function ‘CGSFlushWindow’ is obsolete and will be removed in an upcoming update. Unfortunately, this application, or a library it uses, is using this obsolete function, and is thereby contributing to an overall degradation of system performance. Please use `CGSFlushWindowContentRegion' instead. New window size: 640x300 Font size: 8x12 Resizing grid to 80x25 Resizing font to 8x12 Resetting textures |
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That sounds like 0006031. The notes on that issue include a workaround that should help. If you find this to be a different issue, please reopen the report or PM a bug tracker manager on the forums. |
Date Modified | Username | Field | Change |
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2015-05-03 19:45 | schlake | New Issue | |
2015-05-03 19:48 | schlake | Note Added: 0032635 | |
2015-05-04 05:02 |
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Note Added: 0032636 | |
2015-05-04 05:02 |
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Relationship added | duplicate of 0006031 |
2015-05-04 05:02 |
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Status | new => resolved |
2015-05-04 05:02 |
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Resolution | open => duplicate |
2015-05-04 05:02 |
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Assigned To | => user1294 |