View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009062 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2015-09-01 16:38 | 2018-07-02 18:10 |
Reporter | silvaplex256 | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
OS | Ubuntu | OS Version | 14.04 | ||
Product Version | 0.40.24 | ||||
Summary | 0009062: Savage mobs/plants/trees not spawning in savage environments | ||||
Description | As title says. Every time I generate a world and embark in a savage environment, no savage plants/trees/mobs spawn. There is savage weather and rain, but no savage mobs spawn (except for forced spawns like titans). No 'special' mobs, plants or trees spawn at all. However, the 'normal' ones (camels, bears, orange trees, etc...) spawn perfectly fine. | ||||
Steps To Reproduce | Generate a world with high savage and embark in a savage environment. | ||||
Additional Information | I've noticed that no one else seems to experience this issue, so I was wondering if my raws were glitched or something. However, I've been able to reproduce this on several computers with clean installs, meaning it's probably something wrong with the linux df version. | ||||
Tags | No tags attached. | ||||
|
Reminder sent to: silvaplex256 Do you have a save where you're able to reproduce this? |
|
No corroboration or follow-up. |
Date Modified | Username | Field | Change |
---|---|---|---|
2015-09-01 16:38 | silvaplex256 | New Issue | |
2017-11-29 13:39 |
|
Note Added: 0037107 | |
2017-11-29 13:39 |
|
Assigned To | => user11 |
2017-11-29 13:39 |
|
Status | new => feedback |
2018-07-02 18:10 |
|
Note Added: 0038524 | |
2018-07-02 18:10 |
|
Status | feedback => resolved |
2018-07-02 18:10 |
|
Resolution | open => unable to reproduce |