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IDProjectCategoryView StatusLast Update
0009381Dwarf FortressAdventure Mode -- Generalpublic2016-05-21 18:52
Reportermkiever Assigned Touser11 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformX86OSLinuxOS VersionDebian Squeeze
Product Version0.42.03 
Summary0009381: duplicate companions after traveling from tavern
Descriptionsee "Steps To Reproduce"
Steps To Reproduce1. Enter tavern
2. Ask Spearman (and optional Swordsdwarf) to join in adventures.
   You have to wait for the Swordsdwarf to finish the story.
3. Travel
4. One step north
5. 'd' to stop travel
=> result are duplicated companions.
Additional Informationuploading prepared save.
TagsNo tags attached.

Relationships

duplicate of 0005106 confirmeduser6 Bandits/companions respawn/duplicate in their original location 

Activities

mkiever

2015-12-18 11:37

reporter   ~0034016

Severity can be reduced. The duplication seems to be only temporary.
After a second travel the duplicates have vanished.

mkiever

2015-12-18 13:17

reporter   ~0034019

http://dffd.bay12games.com/file.php?id=11509

mkiever

2015-12-18 13:22

reporter   ~0034020

Also checked companion list.
The duplicate companions are only an optical illusion.
The companion list shows no duplicates.

mkiever

2015-12-18 14:30

reporter   ~0034025

Last edited: 2015-12-18 14:32

After first travel, when duplicates appeared.
If you then walk away (not travel) oddities can happen though:
-companions teleporting away, reappearing
-spontaneous change from walk to crawl (because of invisible companion ?)
-companions disappear finally (empty companion list)
And follow-up oddities after returning to tavern,
like swordsdwarf being an odd mixture between companion and foreigner.

user8971

2015-12-18 14:31

  ~0034026

This report about duplication sounds like a duplicate report of 0008932, "My companion cloned herself after fast travel" which in turn was closed as a duplicate in favour of 0005106, "Bandits/companions respawn/duplicate in their original location".

mkiever

2015-12-18 14:38

reporter   ~0034028

8932/5106 happened to me too in earlier versions.
Had a different feel back then.
Note, that this report is for version 0.42.03

user8971

2015-12-18 16:27

  ~0034030

Last edited: 2015-12-18 16:28

http://www.bay12games.com/dwarves/ 2015-12-05

Toady One in devlog: "There are still some strange things going on (horses all over, duplicate companions, etc.)..."

Issue History

Date Modified Username Field Change
2015-12-18 11:26 mkiever New Issue
2015-12-18 11:37 mkiever Note Added: 0034016
2015-12-18 13:17 mkiever Note Added: 0034019
2015-12-18 13:22 mkiever Note Added: 0034020
2015-12-18 14:30 mkiever Note Added: 0034025
2015-12-18 14:31 user8971 Note Added: 0034026
2015-12-18 14:32 mkiever Note Edited: 0034025
2015-12-18 14:38 mkiever Note Added: 0034028
2015-12-18 16:27 user8971 Note Added: 0034030
2015-12-18 16:27 user8971 Note Edited: 0034030
2015-12-18 16:28 user8971 Note Edited: 0034030
2016-05-21 18:52 user11 Relationship added duplicate of 0005106
2016-05-21 18:52 user11 Status new => resolved
2016-05-21 18:52 user11 Resolution open => duplicate
2016-05-21 18:52 user11 Assigned To => user11