View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009429 | Dwarf Fortress | Dwarf Mode -- Interface, Military Screen | public | 2015-12-27 15:29 | 2016-02-15 15:59 |
Reporter | Edward_Tohr | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.42.04 | ||||
Fixed in Version | 0.43.01 | ||||
Summary | 0009429: Deleting item from uniform does not update material selection to that of the newly-selected item. | ||||
Description | When deleting an item from a uniform, the item just above or below the deleted one will automatically be selected. However, the materials list will still be the one from the deleted item, and assigning an "improper" material works normally. | ||||
Steps To Reproduce | 1: Create a uniform which ends with an "individual choice" weapon. 2: Open up the materials section for that weapon. 3: Delete the weapon. 4: Press right to go back to the materials list, and you can assign any of the weapon's materials (incl. all metals, obsidian, wood and bone) to the item immediately above it in the uniform list. | ||||
Additional Information | This is a great way to assign bone armor and leather shields/bucklers, or get your military to use artifacts made from strange materials, but otherwise doesn't do much. Thread link: http://www.bay12forums.com/smf/index.php?topic=155056.0 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2015-12-27 15:29 | Edward_Tohr | New Issue | |
2015-12-28 06:48 | lethosor | Assigned To | => lethosor |
2015-12-28 06:48 | lethosor | Status | new => confirmed |
2016-02-15 15:59 | Toady One | Status | confirmed => resolved |
2016-02-15 15:59 | Toady One | Fixed in Version | => Next Version |
2016-02-15 15:59 | Toady One | Resolution | open => fixed |
2016-02-15 15:59 | Toady One | Assigned To | lethosor => Toady One |