View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009430 | Dwarf Fortress | Dwarf Mode -- Military | public | 2015-12-27 17:56 | 2016-01-19 09:17 |
Reporter | kneaugh | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Product Version | 0.42.04 | ||||
Summary | 0009430: Beak dogs mounted on beak dogs arrive during goblin sieges | ||||
Description | I've had two goblin sieges already, both of them with mounted goblin units. During the current siege, there are also mounted beak dog units. On beak dogs. The mounted beak dogs are recruits, so I'm wondering if they're historical figures from the previous sieges that weren't captured or killed. | ||||
Steps To Reproduce | Get a siege from mounted goblins. Might take two or more sieges. | ||||
Additional Information | Save is here http://dffd.bay12games.com/file.php?id=11562 | ||||
Tags | No tags attached. | ||||
related to | 0006708 | confirmed | Human civilization's soldier is an Alligator Recruit. |
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I am now imagining a siege tower made of beak dogs. |
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What is that beak dog mounted on? ~ Another beak dog. ~ And what is that one mounted on? ~ There are beak dogs all the way down. |
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May be related to 0009141, which is the only bug report I can find for the "Horses, horses everywhere" bug. Toady mentioned that during worldgen, surviving war animals were being put into the historical sapients pool; the same thing may be happening in fort mode. |
Date Modified | Username | Field | Change |
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2015-12-27 17:56 | kneaugh | New Issue | |
2015-12-27 19:03 |
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Relationship added | related to 0006708 |
2016-01-03 00:44 | DarthCloakedDwarf | Note Added: 0034280 | |
2016-01-03 01:46 |
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Note Added: 0034285 | |
2016-01-19 09:17 | Button | Note Added: 0034474 |