View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009830 | Dwarf Fortress | Dwarf Mode -- Jobs, Machines | public | 2016-06-10 14:25 | 2016-06-10 14:25 |
Reporter | mdotterer | Assigned To | |||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Mac | OS | OSX | OS Version | 10.10.5 |
Product Version | 0.43.03 | ||||
Summary | 0009830: Siege engines do not obey burrow restrictions | ||||
Description | Since siege engines cannot be given source stockpiles, it would be nice if siege engines would obey burrow restrictions to prevent heavy ammunition from being lugged from Armok knows where to load the ballista when there is a stockpile right near by. I have checked ballistae, but have not tried with catapults. | ||||
Steps To Reproduce | 1. Build a ballista 2. Designate two stockpiles for seige ammo, one near ballista, the other far away but close to idling dwarves 3. Designate a burrow with resource restrictions encompassing ballista and stockpile 4. Order the ballista to fire Expected: The dwarves always reload from the close stockpile even when changing shifts Actual: The dwaves will reload from whichever is closest when they start the job. This will usually be the far stockpile since it is closest to where dwaves are idling | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2016-06-10 14:25 | mdotterer | New Issue |