View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009865 | Dwarf Fortress | Adventure Mode -- General | public | 2016-06-25 02:51 | 2016-06-25 02:51 |
Reporter | InfantIguana | Assigned To | |||
Priority | normal | Severity | tweak | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Product Version | 0.43.04 | ||||
Summary | 0009865: Burns to the hands/feet cause too much bleeding | ||||
Description | Often an adventurer can die of burning alive even when the burns/melting were focused exclusively on parts of the body that, had they instead been severed, would not have resulted in enough bleeding to kill said adventurer. In my case, there have been a handful of times when one of my adventurer's hands/feet were burning: the fire didn't even have a chance to spread to the lower arm/leg before the adventurer died of blood loss. This may be due to the fact that when the fire does happen to spread when it ignites on the hand or foot, it tends to spread to the digits, which each begin spraying blood individually... Death tends to follow in short order. | ||||
Steps To Reproduce | Get hit by a fireball thrown by a titan/imp. If the fireball happens to ignite your adventurer's hand/foot, it's likely that you'll die even before the fire has spread to more vital body parts. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2016-06-25 02:51 | InfantIguana | New Issue |