Viewing Issues 1 - 16 / 16

    IDCategorySeverityStatusUpdated Summary
 000599433
Dwarf Mode -- Jobs, Building Construction and Destruction
major
resolved (Toady One)
2014-08-11Destroying a construction teleports nearby items
 000674816
Dwarf Mode -- Jobs, Animal Handling
minor
resolved (Toady One)
2014-07-31Cannot train animals for hunting or war
 00065606
Dwarf Mode -- Pets
minor
resolved (Toady One)
2014-07-24War Dogs appear to run from themselves in terror
 000095017
Dwarf Mode -- Interface, Announcements
minor
resolved (Toady One)
2014-07-23No annoucement when new Mayor is elected.
 00069964
Adventure Mode -- General
tweak
resolved (Toady One)
2014-07-20Events and groups in the "Q" menu use the same hotkey.
 000573217
World Generation -- General
major
resolved (Toady One)
2014-07-18Site finder doesn't see flux/coal if metal ores are present
 000044914
Dwarf Mode -- Combat
minor
resolved (Toady One)
2014-07-18Strangling/strangulation doesn't kill people who are already unconscious for other reasons
 00070637
Combat -- General
minor
resolved (Toady One)
2014-07-18AI prefer punching and kicking to using weapons, even as weaponmasters
 00072365
Dwarf Mode -- Environment
minor
resolved (Toady One)
2014-07-18Trees don't regrow - env. covered in live/dead saplings
 00071272
Map Features
minor
resolved (Toady One)
2014-07-17Chopping down trees that overhang constructed walls removes the floor from top of walls
 000732310
Technical -- General
crash
resolved (Toady One)
2014-07-16Unknown crash in autumn of first year
 00069159
Adventure Mode -- General
major
resolved (Toady One)
2014-07-15Crash when starting adventurer in retired fortress
 00072484
Dwarf Mode -- Embark/Setup
crash
resolved (Toady One)
2014-07-15Crash a few ticks after embark
 000680410
Civilizations/Entities -- Populations
minor
resolved (Toady One)
2014-07-14Human overpopulation
 00071541
Adventure Mode -- Sites
minor
resolved (Toady One)
2014-07-14Maxed-out animal populations cause lag in dwarf/goblin sites
 000528313
World Generation -- General
crash
resolved (Toady One)
2014-07-14Crash upon accepting/saving a generated world when old-version saves are present