View Revisions: Note 41598

Summary 0011951: Some work orders ignore conditions when repeating after the first time, preventing useful automation
Revision 2023-01-01 05:05 by anonymous
Note As far as I tested it, it is not tied to the conditions itself but to certain tasks. Even one-time orders of this kind without any conditions keep coming in as task infinitely.

1. Create new world and embark
2. Fell trees and dig for some rough gems
3. Build carpenter an make some furniture
5. Build crafter workshop and make some crafts
5. Designate manager
6. Build jeweler
7. Make order "Cut Gems" (x5, one-time order, no conditions) -> correctly decrements 5, 4, 3, 2, 1 -> order vanishes
8. Make order "Encrust finished goods with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily
9. Make order "Encrust furniture with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily

The same applies to "decorate with bone" at a crafter workshop like mentioned in the report above. I could not reproduce it with any other orders so far (tested with smelting, brewing, cooking, weaving, clothing).
Revision 2023-01-01 05:04 by anonymous
Note As far as I tested it, it is not tied to the conditions itself but to certain tasks. Even one-time orders of this kind without any conditions keep coming in as task infinitely.

1. Create new world and embark
2. Fell trees and dig for some rough gems
3. Build carpenter an make some furniture
5. Build crafter workshop and make some crafts
5. Designate manager
6. Build jeweler
7. Make order "Cut Gems" (x5, one-time order, no conditions) -> correctly decrements 5, 4, 3, 2, 1 -> order vanishes
8. Make order "Encrust finished goods with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily
9. Make order "Encrust furniture with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily

The same applies to decorating at a crafter workshop like mentioned in the report above. I could not reproduce it with any other orders so far (tested with smelting, brewing, cooking, weaving, clothing).
Revision 2023-01-01 05:01 by anonymous
Note As far as I tested it, it is not tied to the conditions itself but to certain tasks. Even one-time orders of this kind without any conditions keep coming in as task infinitely.

1. Create new world and embark
2. Fell trees and dig for some rough gems
3. Build carpenter an make some furniture
5. Build crafter workshop and make some crafts
5. Designate manager
6. Build jeweler
7. Make order "Cut Gems" (x5, one-time order, no conditions) -> correctly decrements 5, 4, 3, 2, 1 -> order vanishes
8. Make order "Encrust finished goods with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily
9. Make order "Encrust furniture with cut gems" (x1, one-time order, no conditions) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily

The same applies to decorating at a crafter workshop. I could not reproduce it with any other orders so far (tested with smelting, brewing, cooking, weaving, clothing).
Revision 2023-01-01 04:44 by anonymous
Note As far as I tested it, it is not tied to the conditions itself but to certain tasks. Even one-time orders of this kind keep coming in as task infinitely.

1. Create new world and embark
2. Fell trees and dig for some rough gems
3. Build carpenter an make some furniture
5. Build crafter workshop and make some crafts
5. Designate manager
6. Build jeweler
7. Make order "Cut Gems" (x5, one-time order) -> correctly decrements 5, 4, 3, 2, 1 -> order vanishes
8. Make order "Encrust finished goods with cut gems" (x1, one-time order) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily
9. Make order "Encrust furniture with cut gems" (x1, one-time order) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily

The same applies to decorating at a crafter workshop. I could not reproduce it with any other orders so far (tested with smelting, brewing, cooking, weaving, clothing).
Revision 2023-01-01 04:43 by anonymous
Note As far as I tested it, it is not tied to the conditions itself but to certain tasks. Even one-time tasks of this kind keep coming in infinitely.

1. Create new world and embark
2. Fell trees and dig for some rough gems
3. Build carpenter an make some furniture
5. Build crafter workshop and make some crafts
5. Designate manager
6. Build jeweler
7. Make order "Cut Gems" (x5, one-time order) -> correctly decrements 5, 4, 3, 2, 1 -> order vanishes
8. Make order "Encrust finished goods with cut gems" (x1, one-time order) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily
9. Make order "Encrust furniture with cut gems" (x1, one-time order) -> launches infinitely staying active at 1/1 and keeps coming in the workshop tasks daily

The same applies to decorating at a crafter workshop. I could not reproduce it with any other orders so far (tested with smelting, brewing, cooking, weaving, clothing).