Viewing Issues 1 - 11 / 11

    IDCategorySeverityStatusUpdated Summary
 0013304 
Dwarf Mode -- Items
minor
new
2025-10-14imported, dyed cloth does not count as "dyed" for work orders & stockpiles
 00120791
Dwarf Mode -- Items
minor
new
2022-12-23Make cloth crafts often produces dyed crafts when using undyed cloth.
 00002877
Dwarf Mode -- Jobs, Healthcare
minor
new
2022-09-23Medical Dwarfs prefer supplies from non-hospital stockpiles
 000440620
Dwarf Mode -- Jobs, Activity Zones
minor
resolved (Toady One)
2015-06-02Hospital zone does not respect cloth maximums
 000006621
Dwarf Mode -- Jobs, Healthcare
minor
resolved (Toady One)
2014-07-25Cloth/thread stolen from traders for hospital
 00060451
Dwarf Mode -- Transport/Hauling
major
resolved (user6)
2012-06-21Hauling jobs take entire bin of cloth/thread to pick up a single cloth/thread, triggering multiple "can't find item" job cancels
 00058321
Dwarf Mode -- Jobs, Hauling
minor
resolved (Logical2u)
2012-04-24Dwarves will steal from merchants to fill hospital containers.
 00057501
Dwarf Mode -- Interface, Stocks
tweak
resolved (user11)
2012-04-01Cloth/thread being used in the hospitol is not distinguished from unused cloth in the stock lists
 00044733
Dwarf Mode -- Stockpiles
minor
resolved (user6)
2012-04-01Stockpiles ignore settings for adamantine/metal cloth/thread
 000004020
Dwarf Mode -- Jobs, Items
minor
resolved (Toady One)
2012-03-17"Dwarf cancels Make Cloth Item : Needs 10000 plant cloth"
 000100912
Items
trivial
resolved (Toady One)
2010-07-05Empty bags are too heavy -- cloth bags weigh 30 kg, silk 10 kg