View Issue Details

IDProjectCategoryView StatusLast Update
0000066Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2014-07-25 15:13
Reportercooky173 Assigned ToToady One  
PrioritylowSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformWindowsOSVista 
Fixed in Version0.40.05 
Summary0000066: Cloth/thread stolen from traders for hospital
DescriptionWhen the elven caravan arrived my dwarfs swarmed them and took all their cloth to the hospital zone chests.

They didn't do it for the dwarven caravan, but I possibly didn't have a hospital zone, and I definetely didn't have any chests.
Steps To ReproduceBuild Hospital
 Possibly Build Chest required
Wait for elven (any?) caravan
Tagscloth, hospital, trade, zone

Relationships

related to 0000415 resolvedToady One Merchants' unpurchased small creatures can be placed in cages 
has duplicate 0001006 closeduser6 Thieving Dwarves! 
has duplicate 0002261 resolveduser6 Dwarfs took cloth to fill the hospital from a caravan 
has duplicate 0000538 resolveduser6 Dwarves steal thread from caravans to fill hospital stocks 
has duplicate 0003003 resolveduser6 Dwarves stealing from merchants to fill hospital stockpile 
has duplicate 0005832 resolvedLogical2u Dwarves will steal from merchants to fill hospital containers. 
has duplicate 0005941 resolvedLogical2u Dwarves rob caravan of cloth 
has duplicate 0005944 resolvedLogical2u Dwarfs wagon-jacking hospital cloth from moving caravan wagons 
has duplicate 0006034 resolveduser1294 Dwarves stealing from caravans 
has duplicate 0006345 resolveduser1294 Overstocking hospital and theft from caravan 
has duplicate 0007134 resolveduser11 Stealing hospital supplies from caravan 
related to 0001083 resolvedToady One Dwarves with worn-out clothes steal replacement clothes from merchants 
related to 0000996 new Wounded Elf trader steals soap 

Activities

user11

2010-04-02 16:31

  ~0000329

Confirmed. Created hospital zone before Dwarf caravan arrived. I brought no cloth at embark. As soon as the caravan arrived, the dwarves seized the cloth up to the max I had set for the hospital (3 bolts).

cooky173

2010-04-08 19:01

reporter   ~0002220

This could be related to starving dwarves stealing from the caravan (I found this in 40d, but I think it was an intended feature)

Lazureus

2010-04-11 11:08

reporter   ~0002841

Just had it happen to me.. even caught it on video.. http://www.mkv25.net/dfma/movie-2117-theivingdwarves

Sorry about making a duplicate report.

Gringo_vene

2010-05-12 17:36

reporter   ~0006621

Last edited: 2010-05-12 19:11

Happened to me twice... they seem to steal from the caravan even if i have the cloth needed...

(Elves deserved it tho)

Edit: With 50 dwarves stealing it causes massive slowdown, mostly cause of the constant recalculations since everything involved is mooving.

user6

2010-05-28 11:04

  ~0007426

Probably related to this old bug:

# 000377 □ [dwarf mode][jobs][healthcare] dwarves giving food to the wounded don't mind stealing from visiting merchants even if it isn't urgent

Jon-Ace

2010-07-11 17:30

reporter   ~0009989

Confirmed in 0.31.10

Rhenaya

2010-07-15 17:40

reporter   ~0010384

yes confirmed for .10 they even ignore the maximum setting... i have now 50000/10000 clothing in the hospital and they still steal from the caravan :/

InsanityPrelude

2010-08-03 14:22

reporter   ~0011460

Still happening in 0.31.12. I watched my dwarves carry off a bunch of cloth from the dwarven caravan before I'd even begun trading.

Untelligent

2010-10-15 20:53

reporter   ~0013384

Still happening in 31.16.

Granite26

2011-02-28 20:51

reporter   ~0015611

538 has been marked closed for 31.20, should this?

user6

2011-02-28 21:09

  ~0015615

0000538 was closed as a duplicate of this report, because it wasn't necessary to have both reports (cloth and thread are almost the same thing). This report should stay open unless it has been confirmed as fixed.

Blakmane

2012-04-27 01:17

reporter   ~0022385

Last edited: 2012-04-27 01:17

Just confirming this still happens in 34.07.

Sinistar

2012-05-15 11:16

reporter   ~0022530

This just happened to me in latest, 34.08 version. First year, dwarven caravan. Same story, every dwarf run like rabid dog to the nearest wagon to get himself some cloth like it's a silk sock after goblin ambush. I THINK they ignored merchant mules...but it could be they just did not carry any cloth.

keir

2012-06-20 08:35

reporter   ~0023065

This is still happening in 34.11

Also:
removed hospital zone, but jobs still in queue
removed containers, but jobs still in queue

MECHAnized

2012-10-09 00:28

reporter   ~0023643

Haha, I was wondering why my dwarves raided the caravan for cloth. I chalked it up to a generous gift from the elves, but guess it's just a bug :P

[34.11]

Ookpik

2012-12-26 14:38

reporter   ~0023804

This just happened to me. The damnedest thing was, even after the hospital was filled to three times its cloth capacity, the dwarves kept going back to steal more cloth. They CLEANED OUT the elves -- I didn't count precisely, but judging from the number of times I had to scroll down in the stocks screen, they took at least 200 bolts of cloth all told.

I'm wondering if each individual dwarf thought, "The hospital currently has 0 cloth so I need to take [let's say] six bolts". So each dwarf made six [or however many] trips, but since there were dozens of them, the amount of cloth they all seized together was outrageously overblown. Obviously the seizure shouldn't be happening at all, but it seems to me like there's a secondary problem with dwarves assuming they need to fill the coffers all by themselves. Each dwarf should reevaluate the cloth stock after each trip, rather than deciding to go back half a dozen times no matter what other dwarves are doing.

SirPenguin

2014-07-11 18:13

reporter   ~0025888

Still happens as of 40.02 - and for what it's worth, it's still hilarious

user11

2014-07-12 09:52

  ~0025987

RenQuar had this save for 40.02 from 0007134:
http://dffd.wimbli.com/file.php?id=8909

Chaoseed

2014-07-22 04:51

reporter   ~0027186

Just saw this!

Also, there's a bug where dwarves will store much more cloth in hospitals than is needed (0000191, 0004406), and that makes this one even more apparent.

user11

2014-07-25 09:59

  ~0027507

Chaoseed, both 0000191 and 0004406 are fixed for the next version (44.05). This report is possibly fixed as a side-effect, though considering merchant goods as available for use might be another bug entirely.

killthecook

2014-07-25 11:54

reporter   ~0027518

This has been happening a lot to me (nearly on every fort) at version 0.34.11 is good to know this bug is solved since it bugged the fortress' hospital.

Issue History

Date Modified Username Field Change
2010-04-01 18:30 cooky173 New Issue
2010-04-02 06:24 Todestool Tag Attached: trade
2010-04-02 06:24 Todestool Tag Attached: hospital
2010-04-02 06:24 Todestool Tag Attached: zone
2010-04-02 16:31 user11 Note Added: 0000329
2010-04-02 16:31 user11 Tag Attached: cloth
2010-04-08 19:01 cooky173 Note Added: 0002220
2010-04-11 10:59 user6 Relationship added has duplicate 0001006
2010-04-11 11:08 Lazureus Note Added: 0002841
2010-04-29 13:20 user6 Category General => Dwarf Mode -- Jobs, Healthcare
2010-05-12 17:36 Gringo_vene Note Added: 0006621
2010-05-12 17:37 Gringo_vene Note Edited: 0006621
2010-05-12 19:11 Gringo_vene Note Edited: 0006621
2010-05-28 11:04 user6 Note Added: 0007426
2010-06-10 14:37 user6 Relationship added has duplicate 0002261
2010-06-30 13:43 user6 Relationship added related to 0001083
2010-06-30 13:44 user6 Relationship added parent of 0000538
2010-07-11 17:30 Jon-Ace Note Added: 0009989
2010-07-15 17:40 Rhenaya Note Added: 0010384
2010-08-03 14:22 InsanityPrelude Note Added: 0011460
2010-08-10 14:46 user6 Relationship added has duplicate 0003003
2010-10-15 20:53 Untelligent Note Added: 0013384
2011-02-28 18:01 user6 Summary Cloth stolen from traders for hospital => Cloth/thread stolen from traders for hospital
2011-02-28 18:02 user6 Relationship replaced has duplicate 0000538
2011-02-28 20:51 Granite26 Note Added: 0015611
2011-02-28 21:09 user6 Note Added: 0015615
2011-03-22 11:43 user6 Relationship added related to 0000415
2012-02-26 10:38 user6 Relationship added related to 0000996
2012-04-24 05:09 Logical2u Relationship added has duplicate 0005832
2012-04-27 01:17 Blakmane Note Added: 0022385
2012-04-27 01:17 Blakmane Note Edited: 0022385
2012-05-15 11:16 Sinistar Note Added: 0022530
2012-05-22 20:56 Logical2u Relationship added has duplicate 0005941
2012-05-23 15:41 Logical2u Relationship added has duplicate 0005944
2012-06-18 23:32 user1294 Relationship added has duplicate 0006034
2012-06-20 08:35 keir Note Added: 0023065
2012-10-09 00:28 MECHAnized Note Added: 0023643
2012-12-26 14:38 Ookpik Note Added: 0023804
2013-06-23 23:40 user1294 Relationship added has duplicate 0006345
2014-07-11 18:13 SirPenguin Note Added: 0025888
2014-07-12 09:51 user11 Relationship added has duplicate 0007134
2014-07-12 09:52 user11 Note Added: 0025987
2014-07-12 09:53 user11 Assigned To => user11
2014-07-12 09:53 user11 Status new => acknowledged
2014-07-22 04:51 Chaoseed Note Added: 0027186
2014-07-25 09:59 user11 Note Added: 0027507
2014-07-25 11:54 killthecook Note Added: 0027518
2014-07-25 15:13 Toady One Status acknowledged => resolved
2014-07-25 15:13 Toady One Fixed in Version => Next Version
2014-07-25 15:13 Toady One Resolution open => fixed
2014-07-25 15:13 Toady One Assigned To user11 => Toady One