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IDProjectCategoryView StatusLast Update
0010003Dwarf FortressDwarf Mode -- Artifactspublic2016-09-15 08:57
ReporterSimons Mith Assigned To 
PrioritylowSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformMACOSOS XOS Version10.9.5
Summary0010003: Moody dwarf creating an item that is normally made in pairs (gloves, shoes, etc.) only makes a single unmatched artifact
DescriptionThob Edemsemor, Clothier has created Dostobusur, a bulky cave spider silk shoe! Yeah, just the one shoe. Not a pair.

I'd presume this is an expected consequence of the way artifact construction works. Still strange though. I aways wondered if strange mood dwarves expected their work to be used, or whether it was just art for art's sake. Even then, I would hope the code could be expended to sometimes make a single item, sometimes a pair. 'A pair of matched...', or even 'a set of matched...' would be a cool enhancement to add to the artifact code. And for things that normally come in pairs, it could be flagged as 'a single ...' to show the maker's true intent.
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Loci

2016-09-13 21:04

viewer   ~0035866

While this is a longstanding issue, it apparently hadn't been reported until now (or at least I wasn't able to find a prior report). I generalized the summary to cover all paired items.

Quietust

2016-09-15 05:06

reporter   ~0035871

I'm fairly certain this is intentional - when a mood produces a glove, there is explicit code to randomly choose whether it is a left glove or a right glove.

The alternatives probably aren't very attractive:
1. Produce two artifacts - either they have the same name and are difficult to distinguish, or they have different names and the dwarf can only remember creating one of them.
2. Set a flag on the item to make it a "pair" - all of the equipment code would need to be altered to handle the possibility of a single item being equipped in more than one slot.

Back in the very distant past, gloves and boots did exist as inseparable pairs, but in version 0.22.110.22a they were split into individual items (with gloves flagged as left and right), presumably to simplify the equipment code and be able to properly handle creatures with odd numbers of hands and feet.

Simons Mith

2016-09-15 08:57

reporter   ~0035873

Well, that considerably simplifies the fix: I would suggest merely adjusting the string code for normally-paired items so that the description says something like, 'Thob Edemsemor, Clothier has created Dostobusur, a single bulky cave spider silk shoe!'; then the fact that there's only one of a pair becomes more clearly part of the artist's intent.

Thx to you both for your comments.

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Issue History

Date Modified Username Field Change
2016-09-13 15:17 Simons Mith New Issue
2016-09-13 21:00 Loci Summary Thob Edemsemor, Clothier has created Dostobusur, a bulky cave spider silk shoe! => Moody dwarf creating an item that is normally made in pairs (gloves, shoes, etc.) only makes a single unmatched artifact
2016-09-13 21:00 Loci Description Updated
2016-09-13 21:04 Loci Note Added: 0035866
2016-09-15 05:06 Quietust Note Added: 0035871
2016-09-15 08:57 Simons Mith Note Added: 0035873