View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0010024 | Dwarf Fortress | Technical -- General | public | 2016-10-01 15:14 | 2016-10-02 13:43 |
| Reporter | polartechie | Assigned To | Loci | ||
| Priority | low | Severity | trivial | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Platform | Windows 10 | ||||
| Product Version | 0.43.05 | ||||
| Summary | 0010024: Font change upon max zoom | ||||
| Description | Windows 10, i7, laptop projecting to TV over HDMI When zooming all the way, the font changes. This persists when saving and existing. http://imgur.com/a/kJtIH | ||||
| Steps To Reproduce | Zoom to max | ||||
| Additional Information | http://imgur.com/a/kJtIH | ||||
| Tags | No tags attached. | ||||
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Yeah, that's intentional. The game switches to the TrueType font when tile size is above a certain value (default is 24 pixels) because tiles get blurry if you zoom in too far. If you don't like it, you can turn it off in init.txt by setting [TRUETYPE:NO]. |
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Thanks for the explanation Trif! |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2016-10-01 15:14 | polartechie | New Issue | |
| 2016-10-02 05:45 | Trif | Note Added: 0035924 | |
| 2016-10-02 13:43 | Loci | Note Added: 0035928 | |
| 2016-10-02 13:43 | Loci | Status | new => resolved |
| 2016-10-02 13:43 | Loci | Resolution | open => no change required |
| 2016-10-02 13:43 | Loci | Assigned To | => Loci |