View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0010180 | Dwarf Fortress | Creatures | public | 2017-04-04 15:38 | 2018-06-09 11:54 |
| Reporter | TV4Fun | Assigned To | Loci | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | acknowledged | Resolution | open | ||
| Platform | Windows | OS | Windows 8 | OS Version | Windows 8.1 x64 |
| Product Version | 0.43.05 | ||||
| Summary | 0010180: People/creatures dying of old age die on exactly the first of the year | ||||
| Description | I have a fortress with several hundred visitors in it. Immediately on the arrival of spring, I always get several announcements of people found dead, presumably of old age. It seems like it would make more sense to have the deaths be more sporadic throughout the year. | ||||
| Tags | No tags attached. | ||||
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That's more of a 'feature' than a bug. Individual birthdays are probably more complicated and use more cpu to keep track of that a single check at the start of the year. One for the suggestions board I think. |
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Having the game check more often if a tree has grown than if an animal has died from old age seems buggy to me. |
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v0.44.10: salkins provided a save in 0010787: http://dffd.bay12games.com/file.php?id=13815 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-04-04 15:38 | TV4Fun | New Issue | |
| 2017-04-04 16:41 | Shonai_Dweller | Note Added: 0036395 | |
| 2017-04-12 07:51 | Loci | Note Added: 0036412 | |
| 2018-06-09 11:51 | Loci | Relationship added | has duplicate 0010787 |
| 2018-06-09 11:54 | Loci | Note Added: 0038452 | |
| 2018-06-09 11:54 | Loci | Assigned To | => Loci |
| 2018-06-09 11:54 | Loci | Status | new => acknowledged |