View Issue Details

IDProjectCategoryView StatusLast Update
0000103Dwarf FortressGeneralpublic2011-03-15 21:39
Reportera.f. Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityrandom
Status closedResolutionfixed 
PlatformPCOSWindows XPOS VersionSP3
Fixed in Version0.31.03 
Summary0000103: Dwarfs get stuck in buildings
DescriptionWhen setting up a building (happens often with doors and workshops) a dwarf will on random stuck in it with 'No job' state. Creature will often remain at the place, sleep there and only after waking up it seems to go for it's needs. Removing the building also 'frees' dwarf.
Steps To ReproduceI used woodden doors and wood for workshops.
Additional InformationUnmodded version.
Tagspathfinding

Relationships

child of 0000018 closedToady One Pathfinding fails to update after map changes 

Activities

user6

2010-04-03 09:14

  ~0000545

For the workshops, are you sure they're not blocking themselves in? Not all workshop tiles can be walked through.

a.f.

2010-04-03 11:07

reporter   ~0000587

No, workshops were definitely at open areas.. I think this is related to 0000018, dwarfs get this at random with many activities, just stand with 'No job' or spamming 'Couldn't find path'.

Issue History

Date Modified Username Field Change
2010-04-01 23:26 a.f. New Issue
2010-04-03 09:14 user6 Note Added: 0000545
2010-04-03 11:07 a.f. Note Added: 0000587
2010-04-11 23:48 a.f. Tag Attached: CLOSE THIS
2010-04-11 23:48 a.f. Tag Attached: pathfinding
2010-04-12 12:43 user6 Relationship added child of 0000018
2010-04-12 12:43 user6 Status new => resolved
2010-04-12 12:43 user6 Fixed in Version => 0.31.03
2010-04-12 12:43 user6 Resolution open => fixed
2010-04-12 12:43 user6 Assigned To => Toady One
2010-06-09 06:46 Toady One Status resolved => closed
2011-03-15 21:39 Logical2u Tag Detached: CLOSE THIS