View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001045 | Dwarf Fortress | Dwarf Mode -- Interface, General | public | 2010-04-12 07:18 | 2010-06-09 06:46 |
| Reporter | simast | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 0.31.02 | ||||
| Summary | 0001045: UI screens should use all available grid space | ||||
| Description | There are certain UI screens (like "u" and others) that do not use all available grid space when [GRID] or [FULLGRID] are set to custom values (and not default 80:25). I usually play in higher height grid and I would like to see more items on various lists (especially that "u" screen) as this would improve overall micromanagement of things. Note that some game parts (like Legends mode) are working fine, so I assume this should not be hard to implement for other screens as well. Also there are certain centering issues, but I guess that problem should be marked as another bug. | ||||
| Tags | user interface | ||||
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Currently the tracker is just for bugs, and feature requests still go in Suggestions. Feel free to bump this thread: http://www.bay12games.com/forum/index.php?topic=27766.0 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-12 07:18 | simast | New Issue | |
| 2010-04-12 08:59 | Kennel | Tag Attached: user interface | |
| 2010-04-12 09:08 |
|
Note Added: 0003058 | |
| 2010-04-12 09:08 |
|
Status | new => resolved |
| 2010-04-12 09:08 |
|
Resolution | open => no change required |
| 2010-04-12 09:08 |
|
Assigned To | => user6 |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |