View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0010460 | Dwarf Fortress | Adventure Mode -- General | public | 2017-12-17 16:09 | 2020-02-22 12:51 |
Reporter | Huntthetroll | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | x64 | OS | Microsoft Windows | OS Version | Windows 10 |
Product Version | 0.44.02 | ||||
Summary | 0010460: Offloading and reloading hf skeletons in local map turns them into remains, breaks mummies | ||||
Description | In play, the corpses of historical figures who died during worldgen appear as skeletons (e.g. in tombs and catacombs) the first time that they are loaded onto the local map. If that area is offloaded, and then reloaded (e.g. by 'T'raveling, 'w'aiting or sleeping), the skeletons are replaced by "partial remains." Example: "Tawki Dofegu's skeleton" is replaced with "Tawki Dofegu's partial remains." This bug does not affect all other bodies in those locations, i.e. "peasant skeletons." | ||||
Steps To Reproduce | Visit a tomb or a catacombs in adventure mode. Find the skeleton of a historical figure. Use the 'Z' menu to wait for an hour. See that the skeleton has become "partial remains." | ||||
Additional Information | Since an intact body is required for a mummy to rise, players can exploit this bug to raid tombs without fear of being cursed and mobbed by zombies, even if they dance the Prim Berries on the law-giver's casket. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-12-17 16:09 | Huntthetroll | New Issue | |
2020-02-22 12:51 | Huntthetroll | Note Added: 0040165 |