View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0010777 | Dwarf Fortress | Pathfinding | public | 2018-05-31 07:32 | 2020-02-09 11:09 |
Reporter | Shardj | Assigned To | lethosor | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | assigned | Resolution | open | ||
Platform | LNP | OS | Windows | ||
Product Version | 0.44.10 | ||||
Summary | 0010777: Dwarves won't path out of water higher than 4/7 | ||||
Description | https://imgur.com/a/Pc36797 | ||||
Steps To Reproduce | Drop your dwarves in a pool of 4/7+ water and watch them be completely unable to path out | ||||
Tags | 0.47.02 | ||||
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How skilled are they at swimming? A save (http://dffd.bay12games.com/) would make it easier to reproduce than a screenshot. |
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They're gaining swimming skills while standing there, currently just dabbling. I'll let them gain swimming to level 2 and see if it resolves the issue. Also here's a save from before they're dropped, press f2 to find the levers, it's the top left lever. Then press f1 again to jump back up to viewing the issue once the bridge is retracted. https://www.dropbox.com/s/jylm5egudu45yta/region1%20%281%29.zip?dl=0 |
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Reaching level 2 swimming doesn't resolve the issue. Also, raise the water level to 7 with dfhack and they'll climb out (but still won't walk it). |
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~~I tried placing a dwarf in the water on the bottom of the step using DFHack's teleport command, he pauses for a little while and says the usual *jobtitle*(no activity) but then he goes up. If you place him one tile away from a step you have the normal issue.~~ Edit: I think I was mistaken, trying this again now and the dwarf seems to be able to path ok when placed close to (within view) of the stairs Also a note, I know in the save I provided above the first stairs hatch is locked, you should unlock it for testing. This was because locked initially because I wanted them to take the long route. |
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I can say i've experienced a related variant of this bug with aquatic creatures (with provided save) also, likely attributed to their lack of movement in fortress mode when in deep fluids with natural swimmer abilities. 0010135 To summarise my admittedly retrospectively convoluted report, river dwelling creatures are chronically fearful of water for pathing and will only make a break to leave rivers when the water level drops below 4/7 to naturally leave from the adjacent river edge exit paradoxically stranding and dying if they are pure aquatic (in-save examples provided). |
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Another test, I tried removing the hatches, this has no affect |
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@FantasticDorf Yeah that looks like the same underlying issue |
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Okay so weirdly enough, the dwarf I was using to test if being close to the stairs makes a difference (Atir Bisollor) actually now seems to be able to path from anywhere. Other dwarves are still non-pathing. This dwarf has no skill difference in swimming skill to the others. As far as I can see the only thing he has over other dwarves in the water is slightly higher social skills. Here is a save with him pathing correctly while the others don't https://www.dropbox.com/s/eudcf3vgi1s87es/region1%20%282%29.zip?dl=0 |
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Okay, so if you now lock the close by stairs hatch he can no longer path again. Seems like from my earlier stairs testing he somehow learnt how to get to those close stairs out, but not how to path to the other further exit |
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So after leaving them for a while he's now pathing to the further exit ok. All in all this is very inconsistent |
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Just want to note this is still an issue in 0.47.2, two years later. Combined with cave-in suction when removing floors, it makes building near bodies of water extremely !FUN! |
Date Modified | Username | Field | Change |
---|---|---|---|
2018-05-31 07:32 | Shardj | New Issue | |
2018-05-31 10:15 | lethosor | Note Added: 0038411 | |
2018-05-31 10:15 | lethosor | Assigned To | => lethosor |
2018-05-31 10:15 | lethosor | Status | new => feedback |
2018-05-31 11:43 | Shardj | Note Added: 0038412 | |
2018-05-31 11:43 | Shardj | Status | feedback => assigned |
2018-05-31 11:55 | Shardj | Note Edited: 0038412 | |
2018-05-31 12:01 | Shardj | Note Added: 0038413 | |
2018-05-31 12:02 | Shardj | Note Edited: 0038413 | |
2018-05-31 16:11 | Shardj | Note Added: 0038414 | |
2018-05-31 16:16 | Shardj | Note Edited: 0038414 | |
2018-05-31 16:17 | Shardj | Note Edited: 0038414 | |
2018-05-31 16:17 | FantasticDorf | Note Added: 0038415 | |
2018-05-31 16:18 | Shardj | Note Added: 0038416 | |
2018-05-31 16:21 | Shardj | Note Added: 0038417 | |
2018-05-31 16:33 | Shardj | Note Added: 0038418 | |
2018-05-31 16:36 | Shardj | Note Added: 0038419 | |
2018-05-31 17:18 | Shardj | Note Added: 0038420 | |
2020-02-07 05:01 | Jwguy | Note Added: 0039932 | |
2020-02-09 11:09 | lethosor | Tag Attached: 0.47.02 |