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IDProjectCategoryView StatusLast Update
0010790Dwarf FortressDwarf Mode -- Roomspublic2021-03-26 19:01
ReporterXZell Assigned ToLoci  
PrioritynormalSeverityminorReproducibilityalways
Status feedbackResolutionopen 
Product Version0.44.10 
Summary0010790: Object on pedestals and in display cases don't enhance the room quality
DescriptionThe wonderful steel war hammer artifact should enhance the room quality if it is put on a pedestal. It doesn't happen. But it does if I put it in a weapon trap.
Steps To ReproduceCreate a pedestal in a room
Put some valuable items on it
Admire as nothing change
TagsNo tags attached.

Activities

Loci

2018-10-07 13:45

viewer   ~0038855

Testing in vanilla v0.44.12, my king's Mausoleum was upgraded to a Royal Mausoleum by displaying an artifact ring on a pedestal. Removing the artifact lowers the room quality back to Mausoleum; reinstalling the artifact makes the room Royal again.

If you are still experiencing this problem please upload a save to DFFD ( http://dffd.bay12games.com/ ) and post a link here.

XZell

2018-10-19 17:31

reporter   ~0038882

Last edited: 2018-10-19 17:32

So I did some tests before uploading and I discovered that the pedestal works only if it part of a single room. If it part of a bedroom and a study (or whatelse) it loses its "room-upgrading" function. The 5x3 bedroom/dinner-room remained "Decent" even with almost a million-worth-artifacts displayed. :)

Loci

2018-10-21 14:02

viewer   ~0038888

A pedestal in a shared bedroom/throne-room/dining-room/tomb upgraded all the rooms appropriately in my testing. Note that overlapping rooms suffer a significant quality penalty (75%). If that isn't the issue, please upload a save demonstrating the problem to DFFD.

FantasticDorf

2019-09-26 10:28

reporter   ~0039517

0010700 might also be applicable if the pedistal the artifact's stored upon is also the original furniture defining the room. If true, this issue would likely be a child of the attached

Bumber

2021-03-26 19:01

reporter   ~0040998

Last edited: 2021-03-26 19:23

Here's a save: https://dffd.bay12games.com/file.php?id=15482

Non-overlapping unowned dining room designated from a table. Save uses DFHack 0.47.05-beta1.

You can also try the queen's room down below for an example of overlapping rooms. Deconstruct the trap containing the masterwork adamantine disk. Requirements are no longer met. Put it in the nearby pedestal and the requirements are still not met.

The temples and guildhalls seem to count value properly, though they don't have the same quality levels as other types of rooms.

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Issue History

Date Modified Username Field Change
2018-06-12 03:52 XZell New Issue
2018-06-25 13:45 lethosor Summary Object on pedistals and in display cases don't enhance the room quality => Object on pedestals and in display cases don't enhance the room quality
2018-06-25 13:45 lethosor Description Updated
2018-06-25 13:45 lethosor Steps to Reproduce Updated
2018-10-07 13:45 Loci Note Added: 0038855
2018-10-07 13:45 Loci Assigned To => Loci
2018-10-07 13:45 Loci Status new => feedback
2018-10-19 17:31 XZell Note Added: 0038882
2018-10-19 17:31 XZell Status feedback => assigned
2018-10-19 17:32 XZell Note Edited: 0038882
2018-10-21 14:02 Loci Note Added: 0038888
2018-10-21 14:02 Loci Status assigned => feedback
2019-09-26 10:28 FantasticDorf Note Added: 0039517
2021-03-26 19:01 Bumber Note Added: 0040998
2021-03-26 19:03 Bumber Note Edited: 0040998
2021-03-26 19:04 Bumber Note Edited: 0040998
2021-03-26 19:13 Bumber Note Edited: 0040998
2021-03-26 19:14 Bumber Note Edited: 0040998
2021-03-26 19:23 Bumber Note Edited: 0040998