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IDProjectCategoryView StatusLast Update
0010852Dwarf FortressTechnical -- Soundpublic2018-07-29 15:01
Reporterbraiam Assigned ToLoci  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
Product Version0.44.12 
Summary0010852: Game always start with max volume, even when volume is set to 0
DescriptionSeems like setting volume to any value doesn't have any effect. While changing [SOUND:NO] does disable all sounds, [VOLUME] seems to be ignored by the sound engine. The UI correctly shows the volume set in the init.txt file, and changing it immediately apply the changes (be it from 255 to 0 or from 255 to 100). Seems like there is a missing branch somewhere.
Steps To ReproduceModify the init.txt file to change the [VOLUME] tag to any value.
Start the game
Observe that while Sounds and music says the volume set in the init file, the sound effects have max volume.
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Relationships

duplicate of 0004540 confirmeduser6 [VOLUME: 0] initially has no effect in Linux 

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Issue History

Date Modified Username Field Change
2018-07-29 14:38 braiam New Issue
2018-07-29 15:01 Loci Relationship added duplicate of 0004540
2018-07-29 15:01 Loci Status new => resolved
2018-07-29 15:01 Loci Resolution open => duplicate
2018-07-29 15:01 Loci Assigned To => Loci