View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0001096 | Dwarf Fortress | Dwarf Mode -- Interface, Standing Orders | public | 2010-04-13 12:02 | 2010-06-09 06:46 | 
| Reporter | Decoil | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always | 
| Status | closed | Resolution | duplicate | ||
| Platform | ATI/Dual core intel | OS | XPSP3 | OS Version | latest | 
| Product Version | 0.31.03 | ||||
| Summary | 0001096: Auto-Butcher, Auto Fishery, Auto Kitchen are all bound to same key | ||||
| Description | Changing the standing of Auto Kitchen/Auto Fishery has no effect. Changing the status of auto-Butcher changes the status of all three orders. | ||||
| Steps To Reproduce | Enter an existing game Open Orders(o) menu Open workshop Orders(W) menu Disable Auto-Fishery Disable Auto-Kitchen Disable Auto-Butcher | ||||
| Additional Information | I haven't verified that this isn't just a display issue. Could be Butchery status is being displayed for all. This game is a carryover from .02, with the old init.txt, could this cause this? | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2010-04-13 12:02 | Decoil | New Issue | |
| 2010-04-13 12:03 | Decoil | Note Added: 0003303 | |
| 2010-04-13 12:05 | smjjames | Note Added: 0003306 | |
| 2010-04-13 12:08 |  | Note Added: 0003308 | |
| 2010-04-13 12:08 |  | Relationship added | duplicate of 0000068 | 
| 2010-04-13 12:08 |  | Status | new => resolved | 
| 2010-04-13 12:08 |  | Resolution | open => duplicate | 
| 2010-04-13 12:08 |  | Assigned To | => user6 | 
| 2010-06-09 06:46 | Toady One | Status | resolved => closed | 
