View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001096 | Dwarf Fortress | Dwarf Mode -- Interface, Standing Orders | public | 2010-04-13 12:02 | 2010-06-09 06:46 |
Reporter | Decoil | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Platform | ATI/Dual core intel | OS | XPSP3 | OS Version | latest |
Product Version | 0.31.03 | ||||
Summary | 0001096: Auto-Butcher, Auto Fishery, Auto Kitchen are all bound to same key | ||||
Description | Changing the standing of Auto Kitchen/Auto Fishery has no effect. Changing the status of auto-Butcher changes the status of all three orders. | ||||
Steps To Reproduce | Enter an existing game Open Orders(o) menu Open workshop Orders(W) menu Disable Auto-Fishery Disable Auto-Kitchen Disable Auto-Butcher | ||||
Additional Information | I haven't verified that this isn't just a display issue. Could be Butchery status is being displayed for all. This game is a carryover from .02, with the old init.txt, could this cause this? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2010-04-13 12:02 | Decoil | New Issue | |
2010-04-13 12:03 | Decoil | Note Added: 0003303 | |
2010-04-13 12:05 | smjjames | Note Added: 0003306 | |
2010-04-13 12:08 |
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Note Added: 0003308 | |
2010-04-13 12:08 |
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Relationship added | duplicate of 0000068 |
2010-04-13 12:08 |
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Status | new => resolved |
2010-04-13 12:08 |
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Resolution | open => duplicate |
2010-04-13 12:08 |
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Assigned To | => user6 |
2010-06-09 06:46 | Toady One | Status | resolved => closed |