View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011049 | Dwarf Fortress | Dwarf Mode -- Visitors | public | 2019-03-03 13:10 | 2019-03-03 14:42 |
Reporter | Urist McuristUrist | Assigned To | Loci | ||
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | ||
Platform | Pc | OS | Windows 10 | OS Version | 10.0.17134 |
Product Version | 0.44.12 | ||||
Summary | 0011049: Visitors get stuck in channeled extensions of murky pools after they fill up with water from the rain | ||||
Description | Don't know what exactly causes this, but it happened. A lot of weird stuff was done here. http://dffd.bay12games.com/file.php?id=14283 | ||||
Steps To Reproduce | 1. Channel in such a way that a murky pool floods an area composed entirelly of natural soil ramps with 2/7 water. Leave a 4x2 space, then make another 2 wide channel on the other side of this space. 2. Build a 3x4 drawbridge over the space, without building above any of the water. 3. Carve up stairs on below the drawbridge. 4. Set up a tavern that is only reachable by visitors if they pass through the bridge. 5. Wait unthil the rain fills the moat up o 3/7 or 4/7. 6. Visitors will get stuck in the moat, even if the drawbridge is never raised. | ||||
Additional Information | The moat is NOT a meeting area. The visitors stay alive. Dwarves and animals did path often under the drawbridge before the water got higher. Petitionins from visitors stopped a while before I discovered this, so it might be either catching all of them or just the petitioning ones. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-03-03 13:10 | Urist McuristUrist | New Issue | |
2019-03-03 14:42 | Loci | Relationship added | duplicate of 0009254 |
2019-03-03 14:42 | Loci | Status | new => resolved |
2019-03-03 14:42 | Loci | Resolution | open => duplicate |
2019-03-03 14:42 | Loci | Assigned To | => Loci |