View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001108 | Dwarf Fortress | Typos/Grammar | public | 2010-04-13 16:50 | 2010-06-09 06:46 |
| Reporter | GRead | Assigned To | |||
| Priority | none | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 0.31.03 | ||||
| Summary | 0001108: Fluids freeze into 'piles' | ||||
| Description | Playing on a freezing tundra, whenever a creature bleeds outside, it forms into a spatter\(size) pool of blood. It freezes shortly after, and upon freezing, becomes a (size) pile of frozen blood. I imagine this is because solids are piles and liquids are pools, though it's a bit silly grammar-wise. | ||||
| Steps To Reproduce | Embark on a haunted tundra and go kill some werewolves. You will begin with pools of werewolf\dwarf blood, and soon get piles of werewolf\dwarf frozen blood. | ||||
| Additional Information | This is beyond trivial as far as gameplay is concerned, but worth noting for whenever the grammar of materials\states gets another pass. | ||||
| Tags | No tags attached. | ||||
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I kind of think this should go in Suggestions, not just because it's not really a bug but also because there are probably other awkward spatter names that would benefit from a thread dedicated to brainstorming improvements. |
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Good points, go ahead and close this and I'll start a thread over there. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-04-13 16:50 | GRead | New Issue | |
| 2010-04-13 18:12 |
|
Note Added: 0003352 | |
| 2010-04-13 18:13 |
|
Note Edited: 0003352 | |
| 2010-04-13 19:53 | GRead | Note Added: 0003370 | |
| 2010-04-13 20:12 |
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Status | new => resolved |
| 2010-04-13 20:12 |
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Resolution | open => no change required |
| 2010-04-13 20:12 |
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Assigned To | => user6 |
| 2010-06-09 06:46 | Toady One | Status | resolved => closed |