View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0011297 | Dwarf Fortress | Legends Mode -- Map Export | public | 2020-02-02 19:22 | 2022-11-03 18:49 |
Reporter | chromodyne | Assigned To | Loci | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | assigned | Resolution | open | ||
Product Version | 0.47.01 | ||||
Summary | 0011297: Game crash when exporting map gen info. | ||||
Description | When exporting map gen info ('p' option) on world creation or in legends mode the game will always crash. A 0KB bitmap file will be generated in the game directory. | ||||
Steps To Reproduce | 1. Create a world. 2. Choose 'p' option after generation. OR 1. Create a world. 2. Enter Legends mode. 3. Choose 'p' option. | ||||
Additional Information | The crash only occurs with the map gen info, not with the detailed map option. | ||||
Tags | No tags attached. | ||||
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It exported fine for me in Legends mode on v0.47.01. Please post a world save demonstrating this problem to DFFD ( http://dffd.bay12games.com/ ) and post a link to it here. Thanks! |
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I've been doing this in tons of worlds ever since 47.01 hit. Never crashed yet. |
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As requested I have uploaded the bugged save. http://dffd.bay12games.com/file.php?id=14721 |
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That appears to be an active fortress save, is that correct? |
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There is no active fortress in the save. |
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p works fine for me in the save posted. I have world history, world map and world sites&pops files as expected. All full of data. No crash. |
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My apologies; apparently I checked the wrong save. Testing the right save, exporting map gen info works for me, too. What are the specifics for your hardware and OS? Do you have any running software that could interfere with file access? (antivirus, cloud backup, etc.) |
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CPU: Ryzen 9 3900X (Standard clocks.) GPU: nVidia GeForce RTX 2080Ti MEM: 32GB DDR4-3200 SSD: 1TB Samsung EVO Plus NVME M.2 SSD(This is the DF install drive.) OS: Windows 10 Pro x64 1909 Drivers are completely up to date. No obvious software conflicts on my end. (ie. No AV, no cloud services, etc.) No tilesets installed, default init settings. |
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The crash no longer occurs for me on v47.02. After creating the world posted here it crashed on when using the 'p' option for every world generated after it on 47.01. So far on 47.02 I have had no issues with the 'p' option. |
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Using 0.47.05 - also crashes to desktop with no error messages for me when exporting a Standard+Biome or Structures detailed map when I reach column 112 of my current world. The world has not been touched by fortress or adventure modes. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-02-02 19:22 | chromodyne | New Issue | |
2020-02-02 19:42 | Loci | Note Added: 0039818 | |
2020-02-02 19:42 | Loci | Assigned To | => Loci |
2020-02-02 19:42 | Loci | Status | new => feedback |
2020-02-02 23:47 | Shonai_Dweller | Note Added: 0039820 | |
2020-02-02 23:48 | Shonai_Dweller | Note Edited: 0039820 | |
2020-02-03 11:09 | chromodyne | Note Added: 0039837 | |
2020-02-03 11:09 | chromodyne | Status | feedback => assigned |
2020-02-04 12:27 | Loci | Note Added: 0039868 | |
2020-02-04 19:41 | chromodyne | Note Added: 0039889 | |
2020-02-04 20:19 | Shonai_Dweller | Note Added: 0039890 | |
2020-02-05 12:01 | Loci | Note Added: 0039902 | |
2020-02-05 12:01 | Loci | Status | assigned => feedback |
2020-02-05 14:26 | chromodyne | Note Added: 0039907 | |
2020-02-05 14:26 | chromodyne | Status | feedback => assigned |
2020-02-05 14:26 | chromodyne | Note Edited: 0039907 | |
2020-02-05 14:28 | chromodyne | Note Edited: 0039907 | |
2020-02-10 16:14 | chromodyne | Note Added: 0040001 | |
2020-02-10 16:16 | chromodyne | Note Edited: 0040001 | |
2022-11-03 18:49 | Shaosil | Note Added: 0041342 |