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IDProjectCategoryView StatusLast Update
0011383Dwarf FortressPathfindingpublic2020-02-17 14:03
ReporterTalvieno Assigned ToLoci  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformPCOSWindowsOS Version10
Product Version0.47.03 
Summary0011383: Trapped moody dwarf decimates FPS
DescriptionIn the provided save, there's a walled-off moody dwarf on Z-14, in one of the offices (the one swarming with cats). Framerate is at a crawl, but as soon as the wall comes down (as it is set to) the framerate jumps back up to something much more reasonable.
Steps To ReproduceOpen the save. Watch as a dwarf unwalls the trapped moody dwarf (incidentally, a vampire) and the framerate jumps substantially. If I were to hazard a guess, the moody dwarf is trying to re-path too often.
Additional InformationThe framerate was fine prior to the mood. The cats swarming down there are irrelevant.
TagsNo tags attached.

Relationships

duplicate of 0003869 assigneduser6 Drop in FPS when moody dwarf can't path to workshop 

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Issue History

Date Modified Username Field Change
2020-02-17 09:18 Talvieno New Issue
2020-02-17 14:03 Loci Relationship added duplicate of 0003869
2020-02-17 14:03 Loci Status new => resolved
2020-02-17 14:03 Loci Resolution open => duplicate
2020-02-17 14:03 Loci Assigned To => Loci