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IDProjectCategoryView StatusLast Update
0011459Dwarf FortressWorld Generation -- Constructionspublic2020-03-17 02:32
ReporterShonai_Dweller Assigned Touser1294 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
OSWindowsOS Version10 
Product Version0.47.04 
Summary0011459: Dungeons no longer generating in towns during worldgen
DescriptionDungeons no longer appear in towns in 47.04 (possibly since 47.01). Sewers and catacombs generate as usual, dungeons don't.
Steps To ReproduceGenerate world (medium region, 125 years should do it).
Note lack of dungeons (Legends Mode, Structures).
Try the same in 44.12. Notice the existence of dungeons (not a huge amount but almost every medium 1-2 hundred year world should have a couple).
TagsNo tags attached.

Activities

therahedwig

2020-03-15 05:47

reporter   ~0040370

I can confirm this.

Running 'grep "<type>dungeon</type>" -A1 region*.xml' on my legends files reveals that all the subtypes are either sewer or catacombs.

However, I do see 'dungeon' modifications, probably only on towers. Maybe those are now always considered a sub-part of a keep or the like?

Shonai_Dweller

2020-03-15 20:02

reporter   ~0040371

Ok, can close this I guess, they were removed on purpose (to be replaced with proper dungeons when villains work resumes).

http://www.bay12forums.com/smf/index.php?topic=175790.60

user1294

2020-03-17 02:32

  ~0040384

I'll mark this as "no change required" then. Thanks for the update!

Issue History

Date Modified Username Field Change
2020-03-13 18:48 Shonai_Dweller New Issue
2020-03-15 05:47 therahedwig Note Added: 0040370
2020-03-15 20:02 Shonai_Dweller Note Added: 0040371
2020-03-17 02:32 user1294 Note Added: 0040384
2020-03-17 02:32 user1294 Status new => resolved
2020-03-17 02:32 user1294 Resolution open => no change required
2020-03-17 02:32 user1294 Assigned To => user1294