View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011680 | Dwarf Fortress | Technical -- General | public | 2021-01-26 16:44 | 2021-01-28 17:06 |
Reporter | C7703 | Assigned To | lethosor | ||
Priority | high | Severity | major | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | Macbook Pro | OS | Big Sur | ||
Product Version | 0.47.04 | ||||
Summary | 0011680: Game window is blank on macOS 11 | ||||
Description | As soon as I launch the game there are several error messages which can be resolved by giving permissions in the security and privacy section of system preferences. After attempting to launch DF several times it will eventually open the .exe, however the screen is completely white and the game is unviewable. I am able to hear music and even interact with the game (I can tell since pressing esc skips the opening cutscene and the music changes). | ||||
Steps To Reproduce | 1. Launch the df exec file. 2. Grant permissions and exceptions as needed in the security and privacy section of system preferences. 3. Eventually, the exec file will open the .exe. 4. Game audio will work and the game is seemingly able to be interacted with, however the no visual aspects of the game will load. | ||||
Tags | No tags attached. | ||||
related to | 0006031 | confirmed | Playing window is drawn in the top left corner of the application window (on Macbook Pro w/ Retina) | |
related to | 0010052 | acknowledged | lethosor | DF uses 57% in PRINT_MODE:2D with 640x300 window, over 100% when maximized |
has duplicate | 0011794 | resolved | lethosor | DF launches to white screen on macOS |
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https://dwarffortresswiki.org/index.php/DF2014:Installation#Fixes_for_common_issues Specifically, "On macOS 11 (Big Sur) and above, if you see a blank white window when starting the game, you will need to change [PRINT_MODE:2D] to [PRINT_MODE:STANDARD] in init.txt." |
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I'm surprised that this wasn't reported on here already - thanks for the report! As Ziusudra mentioned, changing the PRINT_MODE setting to STANDARD should fix this. 2D has had several issues on recent versions of macOS, like 0006031 and 0010052, so changing the default to STANDARD would fix all of those. Implementation notes: STANDARD is currently the default on the parser side (i.e. it will parse unrecognized values like "PRINT_MODE:FOO" as "PRINT_MODE:STANDARD") but 2D is in the default init.txt. I'm not sure if other platforms have issues with STANDARD that would warrant different defaults - 0003480 is pretty old, for instance. |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-01-26 16:44 | C7703 | New Issue | |
2021-01-26 23:31 | Ziusudra | Note Added: 0040882 | |
2021-01-28 15:38 | lethosor | Summary | Game Is Unplayable => Game window is blank on macOS 11 |
2021-01-28 17:06 | lethosor | Note Added: 0040887 | |
2021-01-28 17:06 | lethosor | Assigned To | => lethosor |
2021-01-28 17:06 | lethosor | Status | new => confirmed |
2021-01-28 17:06 | lethosor | Relationship added | related to 0006031 |
2021-01-28 17:06 | lethosor | Relationship added | related to 0010052 |
2021-08-11 12:15 | lethosor | Relationship added | has duplicate 0011794 |