View Issue Details

IDProjectCategoryView StatusLast Update
0011701Dwarf FortressAdventure Mode -- Generalpublic2021-02-25 04:49
Reporternoxiilarxene Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformLinuxOSUbuntuOS Version20.04
Product Version0.47.05 
Summary0011701: Pets Can Work On Adventurer Sites
DescriptionPets you bring with you when creating your character will show up as available workers when you are (b)uilding a site and (s)tart work, counting for reduction in worker hours.
Steps To Reproduce1. Make an adventure mode party with a pet such as a horse
2. Go to where you can build a site
3. Chop down some trees and plan out a (b)uilding
4. (s)tart work and see that your pet is selectable
TagsIntentional/Expected?

Activities

Shonai_Dweller

2021-02-23 22:58

reporter   ~0040936

Not necessarily a bug. The majority of common pets (horses, mules, hydras, giant war elephants, etc) would indeed speed up your production time.

Certainly a "missing feature" in terms of determining how much time each pet should contribute and whether less useful pets (cat, hamster, fluffy wambler) should have any impact impact at all.

Add Note

Note

Issue History

Date Modified Username Field Change
2021-02-23 06:26 noxiilarxene New Issue
2021-02-23 22:58 Shonai_Dweller Note Added: 0040936
2021-02-25 04:49 user1294 Tag Attached: Intentional/Expected?