View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0011722 | Dwarf Fortress | Dwarf Mode -- Combat | public | 2021-03-14 07:17 | 2021-03-19 12:13 |
Reporter | nee | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
OS | Windows 10 | ||||
Product Version | 0.47.05 | ||||
Summary | 0011722: citizen werecreature killing another citizen will "find" the citizen it kills while still transformed | ||||
Description | I had two soldiers walled off because I suspected they might have been bitten by a werecreature. One of them was infected, and killed the other. Right after the kill, while the killer was still a werecreauture, the game gold me the victim "has been found dead". They were in a completely walled off area with no other citizens around. This seems like a bug, since the werecreature, while transformed, should not be finding dead bodies like a normal citizen would. | ||||
Steps To Reproduce | See "Description". I do not know if this always happens. | ||||
Tags | No tags attached. | ||||
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Well.....this really depends on what "found" even means. There's no reporting system in the fortress yet. And who is the player if not a representative of all of the citizens in the fortress, one of whom has legitimately seen a body, even if they're walled up and transformed into a beast? Citizens who can't talk, citizens who are mad, citizens who are beserk, even citizens who are suffocating and about to die can all "find" bodies right now. |
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yes i suppose this is more of a missing feature than a real bug. |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-03-14 07:17 | nee | New Issue | |
2021-03-15 15:44 | Shonai_Dweller | Note Added: 0040978 | |
2021-03-19 12:13 | nee | Note Added: 0040986 |