View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011848 | Dwarf Fortress | Technical -- General | public | 2022-01-05 18:10 | 2022-01-05 22:12 |
Reporter | Exoticlvi | Assigned To | lethosor | ||
Priority | low | Severity | text | Reproducibility | always |
Status | resolved | Resolution | no change required | ||
Platform | Lenovo g470 | OS | Windows | OS Version | 8.1 pro |
Product Version | 0.47.05 | ||||
Summary | 0011848: Text doesn't have proper font when enlarged | ||||
Description | Whenever i "enlarge" the screen using the scrollwheel in the world generation menu it changes the font to one that isn't the one in the game, it only happens when it reaches the maximum of my screen. | ||||
Steps To Reproduce | Create a new world, in the menu enlarge the screen using the scrollwheel to its maximum and it should appear. | ||||
Tags | No tags attached. | ||||
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I'm pretty sure the font changes to the computer default when zoomed. |
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That sounds like the "Truetype" font to me, which can be configured or turned off in data/init/init.txt:Switches truetype on whenever the vertical tile size is this many pixels or larger. You may also use YES/NO to force it on/off. Turning it off may provide a minor speed boost (using font small enough that it doesn't activate won't). [TRUETYPE:24] You can set this to NO to disable it. Not a bug as-is. |
Date Modified | Username | Field | Change |
---|---|---|---|
2022-01-05 18:10 | Exoticlvi | New Issue | |
2022-01-05 20:59 | deblob10 | Note Added: 0041203 | |
2022-01-05 22:11 | lethosor | Note Added: 0041204 | |
2022-01-05 22:12 | lethosor | Status | new => resolved |
2022-01-05 22:12 | lethosor | Resolution | open => no change required |
2022-01-05 22:12 | lethosor | Assigned To | => lethosor |