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IDProjectCategoryView StatusLast Update
0011999Dwarf FortressItemspublic2022-12-20 10:01
ReporterBD_Le_Dragon_Noir Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version50.03 
Summary0011999: Furniture placement window doesn't obstruct clicks
DescriptionRepro: have some furniture constructed, and select it from the build menu. This brings up the window with options for material selection etc. Click on a point within the black background of that window, first ensuring that the corresponding point beneath it in the world is an empty space where a structure can be placed.

Expected: the click does nothing, because the UI window absorbs it rather than letting it pass through to the section of the map it is visually obstructing

Actual: the window ignores the click, and the click registers on the map; so, an order is created to place the furniture item on that spot.

Discussion: This violates ordinary expectations for GUI elements. If a window visually obscures things behind it, it should also block clicks; this constraint prevents users from unwittingly interacting with things they can't even see.
Tagsbuilding, furniture

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Issue History

Date Modified Username Field Change
2022-12-20 10:00 BD_Le_Dragon_Noir New Issue
2022-12-20 10:00 BD_Le_Dragon_Noir Tag Attached: building
2022-12-20 10:00 BD_Le_Dragon_Noir Tag Attached: furniture
2022-12-20 10:01 BD_Le_Dragon_Noir Note Added: 0041429