View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012000 | Dwarf Fortress | Pathfinding | public | 2022-12-20 10:04 | 2022-12-20 10:05 |
Reporter | BD_Le_Dragon_Noir | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 50.03 | ||||
Summary | 0012000: At very low FPS (I triggered HFS) som soldiers will stand still and only perform defense | ||||
Description | When the game was running below 10fps, it seemed like there was a correlation with AI. There were over 50 HFS creatures in a single hallway standing still, but a few Fire Brutes were able to path to my squads. My soldiers initially fought, but then the FPS tanked to very low and some would stop following orders. I caught a few dwarves with the "Kill Fire Brute" job standing on the surface of my fort hanging out in farms while their brothers and sisters had their skin melted off deep in the mines. Occasionally a soldier far away's AI would 'activate' and they would move at normal speed towards the conflict, but once the combat began they would stand still and never swing an attack, only defensive measures on the combat log. I have a VOD saved of my stream when this occured and I'll link it to this bug report when it is uploaded. Good luck! I can provide a save file if you think it would be helpful. EDIT: https://youtu.be/5CwXAMi6S74?t=38462 Timestamp 10:41:02 | ||||
Tags | combat, fire, pathfinding | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-12-20 10:04 | BD_Le_Dragon_Noir | New Issue | |
2022-12-20 10:04 | BD_Le_Dragon_Noir | Tag Attached: combat | |
2022-12-20 10:04 | BD_Le_Dragon_Noir | Tag Attached: fire | |
2022-12-20 10:04 | BD_Le_Dragon_Noir | Tag Attached: pathfinding | |
2022-12-20 10:05 | BD_Le_Dragon_Noir | Note Added: 0041430 |