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IDProjectCategoryView StatusLast Update
0012000Dwarf FortressPathfindingpublic2022-12-20 10:05
ReporterBD_Le_Dragon_Noir Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version50.03 
Summary0012000: At very low FPS (I triggered HFS) som soldiers will stand still and only perform defense
DescriptionWhen the game was running below 10fps, it seemed like there was a correlation with AI. There were over 50 HFS creatures in a single hallway standing still, but a few Fire Brutes were able to path to my squads. My soldiers initially fought, but then the FPS tanked to very low and some would stop following orders. I caught a few dwarves with the "Kill Fire Brute" job standing on the surface of my fort hanging out in farms while their brothers and sisters had their skin melted off deep in the mines. Occasionally a soldier far away's AI would 'activate' and they would move at normal speed towards the conflict, but once the combat began they would stand still and never swing an attack, only defensive measures on the combat log. I have a VOD saved of my stream when this occured and I'll link it to this bug report when it is uploaded. Good luck! I can provide a save file if you think it would be helpful.
EDIT: https://youtu.be/5CwXAMi6S74?t=38462
Timestamp 10:41:02
Tagscombat, fire, pathfinding

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Issue History

Date Modified Username Field Change
2022-12-20 10:04 BD_Le_Dragon_Noir New Issue
2022-12-20 10:04 BD_Le_Dragon_Noir Tag Attached: combat
2022-12-20 10:04 BD_Le_Dragon_Noir Tag Attached: fire
2022-12-20 10:04 BD_Le_Dragon_Noir Tag Attached: pathfinding
2022-12-20 10:05 BD_Le_Dragon_Noir Note Added: 0041430