View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012074 | Dwarf Fortress | Pathfinding | public | 2022-12-23 10:57 | 2022-12-23 10:57 |
Reporter | BD_Le_Dragon_Noir | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 50.02 | ||||
Summary | 0012074: Trapped dwarf causes fps to drop to 15 | ||||
Description | Heya! I just want to say first that I am in absolute love with the steam release! The only problem I have ran into that has really troubled me is this fps bug, after a bit of testing I can confirm that if a dwarf gets stuck somewhere ( in my case, on the other side of a wall in the caverns) the fps instantly drops to 14-15. I assume it is because the dwarf is desperately attempting to path out a way back home but cant. The game runs fine for me otherwise, and this is the first time I have had any fps issues. (Also, I tried to use discords search function to see if this had been reported before and all I could find was someone mentioning it in fortress-reports I also didn't see a report here in bug-reports so thats why I am posting this. Sorry if I have missed something!) Also would like to note: my miners had a really hard time taking down the walls or mining around the trapped dwarf. Even though the space around the walls was open, they would keep canceling the order due to not being able to path to them. I made sure that the area was included in the burrow I had active at the time and dwarfs set to the burrow. Should also note that trapped dwarf was motionless the whole time despite having space to walk around | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-12-23 10:57 | BD_Le_Dragon_Noir | New Issue | |
2022-12-23 10:57 | BD_Le_Dragon_Noir | Note Added: 0041512 |