View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012128 | Triage | General | public | 2022-12-25 11:38 | 2023-01-09 13:29 |
Reporter | Assigned To | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0012128: Crash on save during "Preliminary cleanup" step | ||||
Description | *Description:* I have a fortress where I've punched through to the caverns and fungus has begun spreading in the hollowed areas of my soil layer(s). Once I was satisfied with the amount of fungus in a staged underground pasture area I wanted to use, I began moving livestock from the surface to their new underground location. I'm not sure why this is happening, but after I move the livestock underground (it doesn't matter if I move ALL of the livestock or just a couple of animals), the game consistently crashed for me during the "Preliminary cleaning" step. I've also noticed that that step doesn't seem to show up on saves if I haven't moved the livestock, yet. *DF Version:* 50.04 (Premium) *OS:* Windows 10; Version 21H2; OS build 19044.2364 I tried zipping and attaching the entire directory for my latest, pre-livestock-move save but its too big for gmail so Google put it up on Google Drive: no underground pasture wahh.7z <https://drive.google.com/file/d/1Fh_KnhwMHeMszmaL4DP0rGLh1Pv1qc25/view?usp=drive_web> The elevation level the underground pasture is on is Elevation 37, big empty area full of fungus on the top left I've tried moving the animals in smaller groups, but it seems that as soon as there are a couple of animals moved to the pasture (the dwarves have physically move them there AND released them), the game will crash on the next save on the cleanup step. This will not happen if the dwarves are still in the process of moving the livestock (i.e. when they're still handling them, even if they're physically in the pasture). I've also noticed that if I haven't moved any of the animals yet (even if the order has been issued), the "Preliminary cleaning" step gets skipped. I'd also like to note that I am not providing the errorlog.txt file because there is nothign being written to the file upon this specific crash. I am also not including stderr.txt because that file is consistently empty. Thank you! --- Karol Bugajny <bplorak@gmail.com> | ||||
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Steps to Reproduce | |||||
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Followup from reporter: I think the movement of the animals downstairs was a red herring. I just managed to crash the game again during a save without having moved any animals or issued any orders to move them. Things to potentially note: I go through my livestock and find ones with bad attributes (frail, weak, recovers slowly, etc) and I will mark them for butchering by changing their names to "BCH {bull,cow,etc}" - not sure if that's contributing to an issue for the cleanup step during save, but it's something i do personally which would differentiate this save from any other given player's, potentially. Alternately, I'm not sure if it's something going on during this time of year in-game... |