View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012181 | Dwarf Fortress | General | public | 2023-01-02 10:54 | 2024-12-14 00:43 |
Reporter | Assigned To | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | acknowledged | Resolution | open | ||
Summary | 0012181: Custom Difficulty - Wilderness Irritation Minimum and Decay are the same value | ||||
Description | Game version: 50.04 (Steam+Classic) OS: Windows 8.1 x64 On the Custom Difficulty settings page (Fortress mode, Options -> Settings -> Difficulty -> Custom Settings), adjusting the "Wilderness irritation minimum" setting causes the "Wilderness irritation decay" setting to change in the exact same way, and vice-versa. Looking at a disassembly, it appears that the the "minimum" field is what's being shown/edited in both spots (due to both world_gen_param_memberst objects being pointed at the same structure field), while the actual "decay" field is invisible and uneditable. | ||||
Tags | 50.11, Probable Quick Fix | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-01-02 10:54 | New Issue | ||
2023-05-09 17:24 | Note Added: 0041798 | ||
2024-01-22 07:31 | lethosor | Description Updated | |
2024-01-22 07:31 | lethosor | Project | Triage => Dwarf Fortress |
2024-01-22 07:32 | lethosor | Tag Attached: 50.11 | |
2024-01-23 09:59 | Quietust | Tag Attached: Probable Quick Fix | |
2024-12-13 07:34 | Quietust | Note Added: 0042459 | |
2024-12-14 00:43 | lethosor | Status | new => acknowledged |