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IDProjectCategoryView StatusLast Update
0012181Dwarf FortressGeneralpublic2024-12-14 00:43
Reporteremail Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status acknowledgedResolutionopen 
Summary0012181: Custom Difficulty - Wilderness Irritation Minimum and Decay are the same value
DescriptionGame version: 50.04 (Steam+Classic)
OS: Windows 8.1 x64

On the Custom Difficulty settings page (Fortress mode, Options ->
Settings -> Difficulty -> Custom Settings), adjusting the "Wilderness
irritation minimum" setting causes the "Wilderness irritation decay"
setting to change in the exact same way, and vice-versa.

Looking at a disassembly, it appears that the the "minimum" field is
what's being shown/edited in both spots (due to both
world_gen_param_memberst objects being pointed at the same structure
field), while the actual "decay" field is invisible and uneditable.
Tags50.11, Probable Quick Fix

Activities

email

2023-05-09 17:24

reporter   ~0041798

Quietust responded with the following:

Still present as of version 50.08.

Quietust

2024-12-13 07:34

reporter   ~0042459

Version 50.15 fixed this in the in-game settings but not in the pre-embark settings.

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Issue History

Date Modified Username Field Change
2023-01-02 10:54 email New Issue
2023-05-09 17:24 email Note Added: 0041798
2024-01-22 07:31 lethosor Description Updated
2024-01-22 07:31 lethosor Project Triage => Dwarf Fortress
2024-01-22 07:32 lethosor Tag Attached: 50.11
2024-01-23 09:59 Quietust Tag Attached: Probable Quick Fix
2024-12-13 07:34 Quietust Note Added: 0042459
2024-12-14 00:43 lethosor Status new => acknowledged