View Issue Details

IDProjectCategoryView StatusLast Update
0001234Dwarf FortressDwarf Mode -- Interface, Stockpilespublic2010-06-09 06:46
ReporterJumpp Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionduplicate 
Product Version0.31.03 
Summary0001234: Hospital stocks too much stuff, ignores limits
DescriptionHospital settings:

Thread: 89910/75000
Cloth: 166000/50000
Splints: 3/5
Crutches: 6/5
Powder for Casts: 0/300
Buckets: 5/5
Soap: 246/900

I speculate that the second number of each ##/## pair, the one that you can change, is a desired limit on that commodity in that hospital. If that's so, then the limits are routinely ignored. This is the alleged bug.
Steps To Reproduce1. Have some thread and cloth on hand.
2. Make a hospital.
3. Observe that the hospital gets quickly loaded up with more cloth and thread than the limits call for.
Tagscloth, hospital, item, thread

Relationships

duplicate of 0000191 resolvedToady One Hospital stores more materials than assigned. 

Activities

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Issue History

Date Modified Username Field Change
2010-04-16 07:56 Jumpp New Issue
2010-04-16 08:10 Kennel Tag Attached: cloth
2010-04-16 08:10 Kennel Tag Attached: hospital
2010-04-16 08:10 Kennel Tag Attached: item
2010-04-16 08:10 Kennel Tag Attached: thread
2010-04-16 08:55 user6 Relationship added duplicate of 0000191
2010-04-16 08:55 user6 Status new => resolved
2010-04-16 08:55 user6 Resolution open => duplicate
2010-04-16 08:55 user6 Assigned To => user6
2010-06-09 06:46 Toady One Status resolved => closed