View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001256 | Dwarf Fortress | Dwarf Mode -- Environment | public | 2010-04-16 18:03 | 2014-09-08 09:44 |
Reporter | immibis | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0001256: Brook issues | ||||
Description | I have noticed the following problems with brooks: 1. Brook tiles (upper level) can still cave in. 2. Brook tiles (lower level) are not passable for movement but do not provide support. 3. If a lower-level brook tile is dug out, the upper-level brook tile stops "sparkling". 4. Lower-level brook tiles can be dug just like rock. This means that channeling a brook creates ramps. 5. Building a wall on top of a brook, then removing it, produces a rock (or soil) floor. | ||||
Tags | No tags attached. | ||||
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I came here to see if anyone had reported point 5 above. I have seen that also. The water underneath the rock floor becomes light inside. |
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I noticed 3 with some minor aesthetic disappointment. It becomes no longer labeled as brook if the tile gets tampered with, as I recall. Not a big deal, but it makes tampering with brooks mean leaving eyesores on your land. Might just be me being picky, though. |
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Damnit. I only didn't find this because it's under 'brook' not 'creek'. :/ |
Date Modified | Username | Field | Change |
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2010-04-16 18:03 | immibis | New Issue | |
2010-07-07 19:44 | slink | Note Added: 0009761 | |
2010-07-07 19:44 | slink | Note Edited: 0009761 | |
2010-07-07 20:14 | ChickenLips | Note Added: 0009764 | |
2013-03-04 02:14 |
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Relationship added | has duplicate 0000732 |
2014-09-08 09:07 |
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Relationship added | has duplicate 0008259 |
2014-09-08 09:08 |
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Description Updated | |
2014-09-08 09:44 | ptb_ptb | Note Added: 0030036 |