View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012665 | Dwarf Fortress | Pathfinding | public | 2024-01-23 13:26 | 2024-06-13 04:35 |
Reporter | gorge | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Platform | Windows Steam | OS | Windows | OS Version | 11 |
Product Version | 50.11 | ||||
Summary | 0012665: Pathfinding breaks locally for single dwarves after path changes (wall building, floor building, wall tear down, digging) | ||||
Description | Working in the first cavern, I'm flooring over some water and walling off an area. Sporadically, dwarves will complain that they have no path out of their 1-4 tile area. Using DFHacks "gui/pathable" reports that their immediate area has no path to the rest of the fort and is pathability group "1". Once, it happened to a dwarf digging in the main fort. Saving and reloading has fixed the problem everytime so far. Locking and and unlocking a door has also fixed the problem. My DPS is getting low, that's the only other factor I can figure is involved. | ||||
Steps To Reproduce | This is only somewhat repeatable, but if you load the save and let a few days pass, it recurs for me every few days. https://dffd.bay12games.com/file.php?id=16974 Screenshots to help: https://dffd.bay12games.com/file.php?id=16975 https://dffd.bay12games.com/file.php?id=16976 https://dffd.bay12games.com/file.php?id=16977 | ||||
Additional Information | This seems to be related to many other pathfinding bugs like 0010838, Maybe 0012154, and 0011954. Even one from way back: https://www.bay12games.com/dwarves/mantisbt/print_bug_page.php?bug_id=137 But I didn't see any reports for the current release, 50.11, so I figured I'd make one. | ||||
Tags | 50.11, pathfinding | ||||