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IDProjectCategoryView StatusLast Update
0012893Dwarf FortressPathfindingpublic2024-06-14 10:06
ReporterElem Assigned To 
Status newResolutionopen 
PlatformWindows SteamOSWindowsOS Version10
Product Version50.11 
Summary0012893: Pathfinding breaks locally for single dwarves after path changes (wall building, floor building, wall tear down, digging)
DescriptionWorking in the first cavern, I'm flooring over some water and walling off an area. Sporadically, dwarves will complain that they have no path out of their 1-4 tile area.
Using DFHacks "gui/pathable" reports that their immediate area has no path to the rest of the fort and is pathability group "1".
Once, it happened to a dwarf digging in the main fort.
Saving and reloading has fixed the problem everytime so far.
Locking and and unlocking a door has also fixed the problem.

My DPS is getting low, that's the only other factor I can figure is involved.
Steps To ReproduceThis is only somewhat repeatable, but if you load the save and let a few days pass, it recurs for me every few days.
Screenshots to help:
Additional InformationThis seems to be related to many other pathfinding bugs like 0010838, Maybe 0012154, and 0011954. Even one from way back:

But I didn't see any reports for the current release, 50.11, so I figured I'd make one.
Tags50.11, pathfinding



2024-06-14 10:05

reporter   ~0042254

Last edited: 2024-06-14 10:06

Why exactly did you clone issue 0012665?

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Issue History

Date Modified Username Field Change
2024-06-13 04:35 Elem New Issue
2024-06-13 04:35 Elem Tag Attached: 50.11
2024-06-13 04:35 Elem Tag Attached: pathfinding
2024-06-13 04:35 Elem Issue generated from: 0012665
2024-06-14 10:05 Quietust Note Added: 0042254
2024-06-14 10:06 Quietust Note Edited: 0042254