View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001290 | Dwarf Fortress | Dwarf Mode -- Items | public | 2010-04-18 05:12 | 2010-06-09 07:56 |
Reporter | Jiri Petru | Assigned To | Toady One | ||
Priority | high | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 0.31.03 | ||||
Fixed in Version | 0.31.06 | ||||
Summary | 0001290: Soldiers trying to wear equipment already being worn by invading goblins | ||||
Description | My military using the default uniforms blatantly refused to pick up pieces of equipment. Upon a bit of searching, I found out they were assigned equipment that was currently being worn by goblins. Obviously, they were unable to pick it up. Experienced this with: - Invading ambushers - Friendly post-reclaim goblins, courtesy of a different bug - Caged ambushers (which is especially annoying since there's no easy way how to manually forbid their stuff) I haven't tried this with merchants because my arsenal dwarf wasn't working when merchants were there. Also I can't confirm this happens every time, because I haven't tried. This seems like an easy fix - just make it so the equipment of creatures not under your control is forbidden by default, until it is dropped. | ||||
Additional Information | For players: make sure you manually forbid all stuff carried by creatures that stay on your map (look in the inventory - item details - F). I recommend doing the same with invaders, though it is a huge bother. The bug occurs only when your arsenal dwarf is working, so if you don't forbid invaders' stuff, just don't let him work during an invasion. | ||||
Tags | forbidden item, item, weapon | ||||
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So in my game all the stuff goblins carry is auto-forbidden. Are you sure you didn't change some "Forbid" settings? Or use the stocks screen too generously? |
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Hmmm.... thinking about it, I may have unforbidden the equipment of my friendly goblins right after reclaim, though I don't recall doing it. I've certainly never unforbidden items of invaders, and yet my dwarves tried to use their (unforbidden) stuff. Perhaps it was an one-time glitch, I don't know. Will report once I get invaders again. This may have something to do with the forbid settings in options, but that would be a bug anyway. The options should affect whether items get forbidden AFTER killing an invader, not before. |
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On a related note: dwarves can be assigned equipment that belongs to traders... ie. that lies in the trade depot but is not yet yours. They can't pick it up though, which results in unarmed soldiers. |
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Theres according setting in 'dwarf orders' section. You should check that it is set to 'forbid'. |
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You mean the "forbid options" with the note that "all forbidding occurs at the time of dead?" But I'm not talking about equipment that drops from corpses. I'm talking about equipment that's carried by someone well alive. |
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The bug is that they're trying to wear clothing that's already worn by someone else who isn't going to drop it. Nothing to do with it being forbidden or not. See the previous report, 0000501. If you have a save where a soldier is assigned equipment that a living goblin is currently wearing, you should probably upload it to http://dffd.wimbli.com/ |
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I don't have such a save with active ambushers but I have one where a soldier is assigned a crossbow that's carried by a caged goblin. Does it count? :) |
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Yup. I half suspect that this is the kind of problem Toady won't need a save for, but it definitely won't hurt. |
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Well then, here it is. The marksdwarf named Shem has been assigned a (copper bow). Viewing the stocks screen, the only (copper bow) there is is being held by a goblin archer trapped in cage. http://dffd.wimbli.com/file.php?id=2146 |
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This should be fixed for 0.31.06. Generally the auto-forbid on incoming inventories would handle it, but I've put in a separate check now. |
Date Modified | Username | Field | Change |
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2010-04-18 05:12 | Jiri Petru | New Issue | |
2010-04-18 06:47 | Logical2u | Note Added: 0004043 | |
2010-04-18 07:17 | Jiri Petru | Note Added: 0004049 | |
2010-04-18 08:01 | Jiri Petru | Note Added: 0004051 | |
2010-04-18 08:04 | RusAnon | Note Added: 0004052 | |
2010-04-18 08:10 | Jiri Petru | Note Added: 0004054 | |
2010-04-18 08:15 | Jiri Petru | Note Edited: 0004051 | |
2010-04-18 10:31 |
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Note Added: 0004059 | |
2010-04-18 10:33 |
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Relationship added | child of 0000501 |
2010-04-18 10:33 |
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Note Edited: 0004059 | |
2010-04-18 10:35 | Kennel | Tag Attached: forbidden item | |
2010-04-18 10:35 | Kennel | Tag Attached: item | |
2010-04-18 10:35 | Kennel | Tag Attached: weapon | |
2010-04-18 10:35 |
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Summary | Invaders' and friendlies' equipment isn't forbidden by default => Soldiers trying to wear equipment already being worn by invading goblins |
2010-04-18 11:13 |
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Note Edited: 0004059 | |
2010-04-18 12:15 | Jiri Petru | Note Added: 0004087 | |
2010-04-18 12:34 |
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Note Added: 0004090 | |
2010-04-18 14:07 | Jiri Petru | Note Added: 0004108 | |
2010-06-08 04:29 | Toady One | Note Added: 0007922 | |
2010-06-08 04:29 | Toady One | Status | new => resolved |
2010-06-08 04:29 | Toady One | Fixed in Version | => 0.31.06 |
2010-06-08 04:29 | Toady One | Resolution | open => fixed |
2010-06-08 04:29 | Toady One | Assigned To | => Toady One |
2010-06-09 06:45 | Toady One | Status | resolved => closed |
2010-06-09 07:56 |
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Status | closed => resolved |