View Issue Details

IDProjectCategoryView StatusLast Update
0012956Dwarf FortressMiscellaneous Crashespublic2024-09-02 20:08
ReporterRaul Assigned To 
PriorityhighSeveritycrashReproducibilityalways
Status newResolutionopen 
PlatformSteamOSWindows 11OS Version23H2
Product Version51.01-beta 
Summary0012956: CTD when visiting meadhall
DescriptionWhen leaving the fast travel map on top of "The Pristine Skirt" mead hall in Ringgraves, the game either CTD instantly, or shortly after you leave the fast travel map and walk around the place trying to figure out how to enter the building.
Steps To Reproduce1) From the kobold bandit camp where the save starts, fast travel to Ringgraves, which is located a very short distance to the northeast;

2) Click the "End Travel" button on top of "The Pristine Skirt" (the mead hall slightly to the southeast of the actual populated area);

3) The game instantly crashes to desktop, or sometimes you can actually visit the mead hall, but you can't enter it because the doors lead to the ceiling (bizarrely enough), and the game crashes as you walk around the place trying to figure out how the weird geometry of the building works. Either way, it always crashes in one way or another.
Additional Informationerrorlog.txt has 4071 lines of "Dwarf Monk: site walker could not find walkable area"

DFHack is installed, but disabled via Steam launch option "--disable-dfhack"

Save file uploaded to DFFD: https://dffd.bay12games.com/file.php?id=17177

The latest crash log (from the "crashlogs" folder in the game's directory):

0> Dwarf_Fortress!std::_Init_locks::operator=+0x980B76
1> Dwarf_Fortress!std::_Init_locks::operator=+0x980CE9
2> KERNELBASE!UnhandledExceptionFilter+0x1EC
3> ntdll!RtlCopyMemory+0x2BBD
4> ntdll!_C_specific_handler+0x97
5> ntdll!_chkstk+0x12F
6> ntdll!RtlFindCharInUnicodeString+0xA96
7> ntdll!KiUserExceptionDispatcher+0x2E
8> Dwarf_Fortress!std::_Init_locks::operator=+0xE14853
9> Dwarf_Fortress!std::_Init_locks::operator=+0xE327C3
10> Dwarf_Fortress!std::_Init_locks::operator=+0xE63C6C
11> Dwarf_Fortress!std::_Init_locks::operator=+0xD85098
12> Dwarf_Fortress!std::_Init_locks::operator=+0xDFE35D
13> Dwarf_Fortress!std::_Init_locks::operator=+0x1264D23
14> Dwarf_Fortress!std::_Init_locks::operator=+0x126AEE3
15> Dwarf_Fortress!std::_Init_locks::operator=+0x6F15F1
16> Dwarf_Fortress!std::_Init_locks::operator=+0x6DE496
17> Dwarf_Fortress!std::_Init_locks::operator=+0xA9246B
18> Dwarf_Fortress!std::_Init_locks::operator=+0x7B3344
19> Dwarf_Fortress!std::_Init_locks::operator=+0x7B4679
20> SDL2!SDL_DYNAPI_entry+0x799D7
21> SDL2!SDL_DYNAPI_entry+0x12EEDE
22> ucrtbase!recalloc+0xA3
23> KERNEL32!BaseThreadInitThunk+0x1D
24> ntdll!RtlUserThreadStart+0x28
Tagsadventure mode, beta, crash, log, Save Included, steam

Activities

Raul

2024-08-30 10:49

reporter   ~0042325

I should add that this is happening on the latest Adventure Mode version on Steam, 51.01-beta 21, not 50.03, but that wasn't an option when creating the bug report.

lethosor

2024-09-02 20:07

manager   ~0042330

You should just select "51.01-beta" in that case. It should be the top option in the "product version" dropdown below "next version". Fixed.

Add Note

Note

Issue History

Date Modified Username Field Change
2024-08-30 10:32 Raul New Issue
2024-08-30 10:32 Raul Tag Attached: crash
2024-08-30 10:49 Raul Note Added: 0042325
2024-08-30 10:57 Raul Tag Attached: adventure mode
2024-08-30 10:57 Raul Tag Attached: steam
2024-08-30 10:57 Raul Tag Attached: beta
2024-08-30 14:34 Raul Tag Attached: Save Included
2024-08-30 14:35 Raul Tag Attached: log
2024-09-02 20:07 lethosor Note Added: 0042330
2024-09-02 20:07 lethosor Product Version 50.13 => 51.01-beta
2024-09-02 20:08 lethosor Priority immediate => high