View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012956 | Dwarf Fortress | Miscellaneous Crashes | public | 2024-08-30 10:32 | 2024-09-02 20:08 |
Reporter | Raul | Assigned To | |||
Priority | high | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows 11 | OS Version | 23H2 |
Product Version | 51.01-beta | ||||
Summary | 0012956: CTD when visiting meadhall | ||||
Description | When leaving the fast travel map on top of "The Pristine Skirt" mead hall in Ringgraves, the game either CTD instantly, or shortly after you leave the fast travel map and walk around the place trying to figure out how to enter the building. | ||||
Steps To Reproduce | 1) From the kobold bandit camp where the save starts, fast travel to Ringgraves, which is located a very short distance to the northeast; 2) Click the "End Travel" button on top of "The Pristine Skirt" (the mead hall slightly to the southeast of the actual populated area); 3) The game instantly crashes to desktop, or sometimes you can actually visit the mead hall, but you can't enter it because the doors lead to the ceiling (bizarrely enough), and the game crashes as you walk around the place trying to figure out how the weird geometry of the building works. Either way, it always crashes in one way or another. | ||||
Additional Information | errorlog.txt has 4071 lines of "Dwarf Monk: site walker could not find walkable area" DFHack is installed, but disabled via Steam launch option "--disable-dfhack" Save file uploaded to DFFD: https://dffd.bay12games.com/file.php?id=17177 The latest crash log (from the "crashlogs" folder in the game's directory): 0> Dwarf_Fortress!std::_Init_locks::operator=+0x980B76 1> Dwarf_Fortress!std::_Init_locks::operator=+0x980CE9 2> KERNELBASE!UnhandledExceptionFilter+0x1EC 3> ntdll!RtlCopyMemory+0x2BBD 4> ntdll!_C_specific_handler+0x97 5> ntdll!_chkstk+0x12F 6> ntdll!RtlFindCharInUnicodeString+0xA96 7> ntdll!KiUserExceptionDispatcher+0x2E 8> Dwarf_Fortress!std::_Init_locks::operator=+0xE14853 9> Dwarf_Fortress!std::_Init_locks::operator=+0xE327C3 10> Dwarf_Fortress!std::_Init_locks::operator=+0xE63C6C 11> Dwarf_Fortress!std::_Init_locks::operator=+0xD85098 12> Dwarf_Fortress!std::_Init_locks::operator=+0xDFE35D 13> Dwarf_Fortress!std::_Init_locks::operator=+0x1264D23 14> Dwarf_Fortress!std::_Init_locks::operator=+0x126AEE3 15> Dwarf_Fortress!std::_Init_locks::operator=+0x6F15F1 16> Dwarf_Fortress!std::_Init_locks::operator=+0x6DE496 17> Dwarf_Fortress!std::_Init_locks::operator=+0xA9246B 18> Dwarf_Fortress!std::_Init_locks::operator=+0x7B3344 19> Dwarf_Fortress!std::_Init_locks::operator=+0x7B4679 20> SDL2!SDL_DYNAPI_entry+0x799D7 21> SDL2!SDL_DYNAPI_entry+0x12EEDE 22> ucrtbase!recalloc+0xA3 23> KERNEL32!BaseThreadInitThunk+0x1D 24> ntdll!RtlUserThreadStart+0x28 | ||||
Tags | adventure mode, beta, crash, log, Save Included, steam | ||||
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I should add that this is happening on the latest Adventure Mode version on Steam, 51.01-beta 21, not 50.03, but that wasn't an option when creating the bug report. |
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You should just select "51.01-beta" in that case. It should be the top option in the "product version" dropdown below "next version". Fixed. |
Date Modified | Username | Field | Change |
---|---|---|---|
2024-08-30 10:32 | Raul | New Issue | |
2024-08-30 10:32 | Raul | Tag Attached: crash | |
2024-08-30 10:49 | Raul | Note Added: 0042325 | |
2024-08-30 10:57 | Raul | Tag Attached: adventure mode | |
2024-08-30 10:57 | Raul | Tag Attached: steam | |
2024-08-30 10:57 | Raul | Tag Attached: beta | |
2024-08-30 14:34 | Raul | Tag Attached: Save Included | |
2024-08-30 14:35 | Raul | Tag Attached: log | |
2024-09-02 20:07 | lethosor | Note Added: 0042330 | |
2024-09-02 20:07 | lethosor | Product Version | 50.13 => 51.01-beta |
2024-09-02 20:08 | lethosor | Priority | immediate => high |