View Issue Details

IDProjectCategoryView StatusLast Update
0013015Dwarf FortressDwarf Mode -- Moodspublic2024-11-13 21:35
ReporterBoomBoom Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
Status newResolutionopen 
PlatformPCOSWindowsOS Version10
Product Version50.14 
Summary0013015: Moody job with borked requirement
DescriptionDwarf acquired possessed mood, and proceeded to collect an iron bar, after which he stopped acquiring any more resources regardless of their availability. Inspecting the mood in DFHack revealed that the dwarf needs "metal bars, got 1 of 2". However, dwarf is not picking up a second iron bar, nor any bars that are available. Inspecting the job revealed that for job_items, the second required item is of item_type -1 (NONE) shown in this screenshot https://i.imgur.com/Iw0xTCM.png, the rest of the items have valid types.
Steps To ReproduceGain dwarf with possessed mood. Possibly, dwarf required two of a resource, but only one was available, and subsequent production of the same resource didn't satisfy the dwarf's requirements.
Tagsjob, mood

Activities

There are no notes attached to this issue.

Add Note

Note

Issue History

Date Modified Username Field Change
2024-11-13 21:35 BoomBoom New Issue
2024-11-13 21:35 BoomBoom Tag Attached: job
2024-11-13 21:35 BoomBoom Tag Attached: mood