View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013022 | Dwarf Fortress | Dwarf Mode -- Moods | public | 2024-11-23 10:44 | 2024-11-23 10:45 |
Reporter | Tristis Oris | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | random |
Status | new | Resolution | open | ||
Platform | Steam | OS | Windows | OS Version | 11 |
Product Version | 50.14 | ||||
Summary | 0013022: Tantrum epidemy | ||||
Description | Over the past few ingame months, the tantrum wave has started many times. One person falls into tantrum, starts a fight - then: 1. nothing happens, I take him away for interrogation and put him in jail. 2. The whole fort, at one point, starts fighting to the death. If everything ended in a regular fight, then soon (1-2 days) other citizen or visitors also fall into tantrum. When loading a save, a different result is obtained each time. Mass slaughter does not happen only if you manage to put everyone in jail. If load earlier save, then another NPC will fall into tantum. but it's bound to happen. In the previous outbreak, 7 NPCs fell into tantrum in a few days. They are all absolutely happy, without injuries, depression, etc. At few save loads whole fort begins to fight, or nothing happens. Here previous epidemy npcs https://imgur.com/a/VUZEnFN Save files at same timeline: https://file.io/wURVTYgLECho 1 - few moments before tantrum - 1.7z 1.1 - tantrum happens, npc A - 4.7z load to 1, wait a bit. 1.2 - tantrum happens, but npc B - 5.7z 1.2.1 - whole fortress fighting - 6.7z | ||||
Steps To Reproduce | load save and wait. | ||||
Tags | tantrum | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2024-11-23 10:44 | Tristis Oris | New Issue | |
2024-11-23 10:44 | Tristis Oris | Tag Attached: tantrum |