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IDProjectCategoryView StatusLast Update
0013051Dwarf FortressDwarf Mode -- Invasionspublic2024-12-16 09:24
Reporterchillociraptor Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status newResolutionopen 
Product Version50.15 
Summary0013051: Crashing as siege negotations event begins
DescriptionThis save game crashes within 2-5 seconds of a siege negotiation event starting. Sometimes it crashes after 1-2 units appear on the map, sometimes a few seconds later, but it always crashes. No error screen appears, a crash log sometimes generates, and I have not been able to prevent it. Here's the save file:

https://dffd.bay12games.com/file.php?id=17267
Steps To ReproduceLoad save game, unpause, wait a few seconds. Save file just in case:

https://dffd.bay12games.com/file.php?id=17267
Additional InformationThis happened last time I got sieged but I created a manual save to test and somehow it stopped the crash. This is the next siege event after that and creating a new manual save did not help.
TagsNo tags attached.

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chillociraptor

2024-12-16 09:24

reporter   ~0042465

Here is a crash log that did generate:

Fortress mode Version 50.15
Received signal 11 SIGSEGV
0> Dwarf_Fortress+0x84D736
1> Dwarf_Fortress+0x84D89F
2> ucrtbase!seh_filter_exe+0x235
3> Dwarf_Fortress+0x1211D14
4> VCRUNTIME140!_C_specific_handler+0x9F
5> ntdll!_chkstk+0x11F
6> ntdll!RtlRaiseException+0x484
7> ntdll!KiUserExceptionDispatcher+0x2E
8> SDL2+0x35F0
9> SDL2!SDL_DYNAPI_entry+0xBD181
10> SDL2!SDL_DYNAPI_entry+0xC4BCA
11> Dwarf_Fortress+0x675246
12> Dwarf_Fortress+0x678DD1
13> Dwarf_Fortress+0x679A62
14> Dwarf_Fortress+0x67B303
15> Dwarf_Fortress+0x67D5AA
16> Dwarf_Fortress+0x67DC1E
17> Dwarf_Fortress+0x67E23D
18> Dwarf_Fortress+0x67EC90
19> Dwarf_Fortress+0x1198C42
20> Dwarf_Fortress+0x11981DE
21> KERNEL32!BaseThreadInitThunk+0x14
22> ntdll!RtlUserThreadStart+0x21

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Issue History

Date Modified Username Field Change
2024-12-16 09:24 chillociraptor New Issue
2024-12-16 09:24 chillociraptor Note Added: 0042465